It's funny that you mention those two games specifically.
well it was the main reason to have those rules in the first place, for any DMs that wanted to run crossover adventures, Murlynd anyone?
This attitude comes up a lot as a defense for the things missing for 4E. In the former case, 4E is supposed to be introductory, and as such the idea that people should just "make stuff" up is a little disingenuos. New gamers aren't necessarily goin to have the exposure necessary to realize they can swing wide of the core game and still be "doing it right". The inclusion of little incongruous elements goes a long way toward giving tem that confidence. i know that the Gamma World/Boot Hill sections in the 1E DMG opened my eyes as a 14 year old, after 4 years of playing BECMI as pretty much "straight fantasy".
The 'make stuff up' has been there since the first inception of D&D. ANd I don;t think that not having gun rules in the DMG will prevent new and old DM coming up with their own rules for it. "The inclusion of little incongruous elements" may probably confuse and teach the GM to make bad judgement call in the inclusion of new house rules.
In the latter case: well, core games should be complete.
And IMHO 4E is a complete introductory game.
It doesn't have to be gonzo to include elements outside the "norm" for the genre or assumed setting.
Gonzo: Bizarre; unconventional.
Sounds to me Gonzo is a perfect description of this type of game/setting.
The DMG does do a good job of giving new DMs a lot of guidence. The problem is there are more than a few places where certain styles of play are badwrongfun-ed (see the definition of "Fun" in the encounter section) and the scope is limited to a certain playstyle (let's call it cinematic action adventure).
Well that certain playstyle is standard D&D, everything else are variants or conceptual different settings ( Eberron, Iron Kingdoms, etc.). But core D&D is a standard adventure group dealing with monsters with steel & magic. Any variation from this is just a variation, that should be dealt with supplements or house ruling.
First let me say Reynard covered pretty much everything I had to say about your other post (including the whole suddenly coming in and declaring a very civil thread an "edition war"...
I call it as I see it.
As far as the above quote, you totally didn't address what I brought up. See you addressed the font size (which I never made a statement about positively or negatively), in my comparison and then you totally ignored the fact that they still have less pages in the books and charged an equal price for all 3. What does the fact that, even at a bigger font, they have less pages have to do with your eyesight?
I only added an off comment that 'my failing eyesight is glad for the bigger font.', why do I have to address you whole comment?
But apparently I have to, don't I?
Well:
I don't care if they have more or less pages, as long as they deliver a good complete book. Which they did.