Forked Thread: Scotley's Tomb of Horrors 3.5 Continued


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Fin will launch into a flurry of stabs against the larger foe, hoping to either distract it or cause some minor injury.

[sblock=Leif]
Can I take my ticket now for the lineup, that way I won't have to wait when I need it :)
[/sblock]

[sblock=OOC]
*I sure wish I had bought that scarab of golembane :(, or at least brought a different type of weapon besides piercing

Attack Golem: Doesn't include flanking bonus (If applicable), or DR (if applicable)
1d20+9=24, 1d6+3=9, 1d20+4=13, 1d6+3=9 *Forgot Haste bonus
Hasted Attack (1d20+10=29, 1d6+3=7) I'm assuming no crits?
[/sblock]

[sblock=Stats]
79/79 hp, 22 AC, 14 Touch, 18 FF, F/R/W: +7/+10/+2
[/sblock]
 

Fin will launch into a flurry of stabs against the larger foe, hoping to either distract it or cause some minor injury.
[sblock=Leif]Can I take my ticket now for the lineup, that way I won't have to wait when I need it :)[/sblock]
[sblock=renau1g]You're currently at full hp, so let's wait and see whether there are any who are in more dire need of healing after the fight, ok? I think Logan still has plenty of charges left in one or more wands to pretty well take care of everyone for this battle and maybe a few more, but it won't be very long at all before he is down to relying upon his own prepared spells, and then out of those as well. So the sooner we start a "triage" for dispensing healing, the better off I think we'll all be. ;)[/sblock]
 


[sblock=ooc]oops, what is C1? I enemy, 5ft step and full attack. If the golem is the only baddy, move next to it and attack (use only first attack and damage then.
Attack! (1d20+12=29, 1d20+12=27, 1d20+7=19, 1d10+5=13, 1d10+5=9, 1d10+5=12)
[/sblock]

[sblock=Garagos]C1 is Chest 1, there are three chests in the room, two of which have been opened. The Golem is the only foe in the room for now. As it happens only the first attack was good enough to hit any way.[/sblock]
 



Jillian 29
Fin 20
Grackle 17
Ballista 17
Zorn 16
Logan 16
Harrison 9
Bone Golem 7
Garagos ?

Not phased by her lack of dealing damage, Jillian continues to swing her weapon at the beastie. Despite a fine effort the thing remains unmarked.

Fin will launch into a flurry of stabs against the larger foe, hoping to either distract it or cause some minor injury. He succeeds in at least nicking the thing.

[sblock=all]renau1g has correctly pointed out that Constructs are immune to critical hits. Also, it will save time if you note that Bone Golems have Immunity to Magic (Ex) A bone golem is immune to any spell or spell-like ability that allows spell resistance.[/sblock]

Grackle sobs, and notices the others run off towards the deady, so he shuffles away. Looking back, he sees them smacking the deady with pointy sticks and stuff. He sniffles once, and decides he should do something before they yell at him for not doing something he should be doing but doesn't know he should be doing it or even what it is he should be doing that he doesn't know they might yell at him for not doing when he should be doing it.........

So he gibbers out a simple spell, pointing at the big four-armed skeleton, and sends five shimmering magical bolts at it. Then resumes sniffling and crying, perhaps because the bolts simply wink out of existance as the reach the target.

Zorn?

Not knowing what else to do at the moment, Logan swings his morning star at the golems again and inflicts a minor wound.

Harrison is struck heavily by the golem, but it does not deter him from swinging.

Harrison swings his longsword one more time as it seems the bone golem is moving slower and he is moving faster. Again he knocks a chunk of bone from the thing.

The golem extends its blades outward like wings for a moment and the speed advantage you had seems to vanish. It too is hasted. A blade (1d20+15=20) flashes out, but doesn't get past Garagos' defenses.

Garagos?

OOC: Waiting for Zorn and Garagos. Still don't have an initiative from Garagos. The Golem's AC is increased by one to 23
 



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