Round 1, continued
Atreus tries to fake out the orc, but the ghostly tendrils of smoke confuse and distract him, causing his blade to miss the chink in the orc's armor that he was aiming for. Looking around, you notice that the smoke eddies are strongest in parts of the room near the snake priestess. Undeterred, Atreus strikes again. This time, a spurt of blood runs into the orc's eyes, blinding him momentarily.
(The priestess has an aura that grants concealment to nearby allies, causing positioning strike to miss by 1. That means your sneak attack damage applies to the crit, which is better anyways, since it gets maxed. 24 total damage, and orc is blinded)
Woe mocks the orc, even as he stabs him with his spear.
(Hit, orc is bloodied. Since the orc isn't moved, Pass Forward isn't necessary. I've put you in E5 anyway, but you're free to change that positioning if you like. Also need a save vs. slowed.)
The orc roars a challenge, muscles swelling to improbable size. It swings blindly at the space where Atreus last stood, somehow cutting him deeply despite being unable to see him.
(Orc hits with warrior's surge; 11 damage and the orc regains 16 hp and is no longer bloodied. If Woe changes his movement to be adjacent, he can have a combat challenge attack here. Atreus is bloodied.)
Palindrome...
[sblock=status and initiative]
Tander
20/29, dazed (save ends)
Arnest
4 damage, immobilized until Palindrome's ENT
gravehound
14 damage, immobilized til Tander's ENT
Snake Priestess
16 damage, prone, marked by Woe
Atreus
9/24, bloodied, slowed (save ends)
Woe
40/40 +2 temp hp, slowed (save ends)
orc
18 damage, blinded until Atreus' ENT, marked by Woe
Palindrome
27/27, one failed death save
<== You're up
Resources used:
* Tander: surge x5, channel divinity
* Atreus: Surge x4, healing potion, positioning strike, AP, blinding barrage
* Palindrome: Surge x6, healing potion, Phantom Chasm
* Woe: Surge x7, crushing surge
* Snake lady: Illusory Terrain, Fey Step
* Arnest: thunder burst
[/sblock]
[sblock=map]
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