Henrix
Explorer
One thing I'd like to point out (again) is that basically everything in a medieval town or village is measured in walking distance - you don't just hop into your car to go to the grocery store or neighbour, and, in particular, not to the well!
So compared to modern urban areas everything is generally clustered together.
I'd like to see this on more fantasy maps, and fewer maps showing something like american suburbs.
This is what a medieaval village does not look like: Diamond Lake (from Paizo/Dungeon AP Age of Worms - good adventures, bad map).
Lots of roads that serve no purpose except to increase the distance between the buildings.
So compared to modern urban areas everything is generally clustered together.
I'd like to see this on more fantasy maps, and fewer maps showing something like american suburbs.
This is what a medieaval village does not look like: Diamond Lake (from Paizo/Dungeon AP Age of Worms - good adventures, bad map).
Lots of roads that serve no purpose except to increase the distance between the buildings.