And considering that 4E removed many out of combat abilities, the official stance on stat blocks is "only combat abilities are needed" and how many people seem to think that "You don''t need monsters you don't fight" it is pretty clear to me that a change of alignment away from good to unaligned is to promote violent conflict.
The fanboys argued that the only thing relevant for the MM was combat blocks and the removal of out of combat options didn't hurt anything. Now they try to argue that just because there is no support for out of combat play doesn't mean it's combat focused. We play 4E for one reason, to roll some d20s and hack creatures apart. When we want to play a role-playing game, we go elsewhere, to systems that actually support it.