I wasn't trying to 'get' you, EB, I was trying to be helpful. Well, I was trying helpful and funny... and sometimes the latter obscures the former, sad to say.And thanks, Mallus, for being completely unhelpful: you typify the sort of stuff that I knew would be coming in this thread, so you're getting it out of the way early. Maybe others will read your post, know that I've been "got" and just move on.
For what's its worth, I agree with you about certain item choices being too good, which encourages characters to carry similar item sets. In fact, we joked about it at one point in my campaign ("I see we patronize the same Big and Violent Shoppe!").
I disagree that bugs like these add up to the system being irrevocably broken. That sure sounds like a wild overstatement, and I agree w/Barastrondo that incremental fixes are the way to go (note this is neither a quip nor a logical fallacy, merely practical advice...).