Now, given that the original article was not shadar-kai only, the compendium is not shadar-kai only, the character builder is not shadar-kai only and _only_ the dragon annual is... I don't see that I'd worry about.
While the requirements for it might change at some point (to only shadar-kai), that's hardly nerfing the feat. It still does just as much.
Now, given that the original article was not shadar-kai only, the compendium is not shadar-kai only, the character builder is not shadar-kai only and _only_ the dragon annual is... I don't see that I'd worry about.
Given that my character is now completely ruined by not being allowed to have the feat, I'd say it has been nerfed. I'll continue using the feat, (hope the GM doesn't care & have to update DDI to house-rule it), right until a GM makes an issue over it. Then, if they *insist* that I cannot have it, just calmly leave the game, it's not worth rules-lawyering or getting angry over.
Of course, now this character cannot be used in any RPGA games, but that's not such a big deal I guess.
Anything can be made to work flavor-wise. The limiting factor there is player creativity, and that's no limit at all.
So mechanically, some obvious choices are:
- Barbarian/Sorcerer (Dragonborn)
- Fighter/Sorcerer (Dragonborn)
- Rogue/Sorcerer (Halfling)
- Ranger/Cleric (Elf)
- Warlock/Warlord (Tiefling)
- Warlord/Bard (Tiefling)
- Warlock/Bard (Tiefling)
- Cleric/Avenger
- Avenger/Invoker
- Wizard/Swordmage
- Wizard/Artificer
- Invoker/Artificer (Deva)
Cheers, -- N
2) If your character was ruined by the lack of a single feat that only affected a single at-will attack, then your character apparently did not have much substance. I rather imagine there was, in fact, more to the character than just a single trick. Yes, it sucks having to get Melee Training or something similar.
Yeah. The more At-Wills get added to the game, the better Humans look to me.Humans seem to really rock for hybrids all around though.