Hello and thanks in advance for any responses.
I recently tried to use an action point after teleporting into the air to use a encounter power to knock a flying dragonling prone. I missed and then decided to use an action point to attack again. The DM said I could not use an action point that round because I would fall before I could use it.
I view Action Points as your characters way of making a super human effort to down it's enemy, get someplace in the knick of time, or bring an ally back from the edge of death. IMO, these attempts don't take more than the 6 seconds a normal round takes, but rather happen faster. With this reasoning, my character would not have fallen any farther in the time it took to take the second action. In essence, if the PC can teleport into the air and attack once before falling, he should be able to action point and attack a second time in a heroic attempt to bring down the deadly flying enemy.
Disregarding Rule of Cool, etc., is there any precedent for the ruling at the table? I cannot find anything that specifically restricts using an action point in mid-air, nor can I find information saying whether the extra action extends the time it takes to complete your round.
- Rob
I recently tried to use an action point after teleporting into the air to use a encounter power to knock a flying dragonling prone. I missed and then decided to use an action point to attack again. The DM said I could not use an action point that round because I would fall before I could use it.
I view Action Points as your characters way of making a super human effort to down it's enemy, get someplace in the knick of time, or bring an ally back from the edge of death. IMO, these attempts don't take more than the 6 seconds a normal round takes, but rather happen faster. With this reasoning, my character would not have fallen any farther in the time it took to take the second action. In essence, if the PC can teleport into the air and attack once before falling, he should be able to action point and attack a second time in a heroic attempt to bring down the deadly flying enemy.
Disregarding Rule of Cool, etc., is there any precedent for the ruling at the table? I cannot find anything that specifically restricts using an action point in mid-air, nor can I find information saying whether the extra action extends the time it takes to complete your round.
- Rob