We can borrow this borrowing (minus the poison).
Poison Needle Volley (Ex): With a flick of its branches, a killer spruce can loose a volley of six poisonous needles as a standard action (make an attack roll for each needle). This attack has a range of 180 feet with no range increment. All targets must be within 30 feet of each other. The killer spruce can launch only 36 needles in any 24-hour period.
How about 1d6 cold to the slams, nothing on the needles, and an aura of cold that does 1d4 to creatures within 5 ft or so?
Maybe 1/day it can dump snow to create difficult terrain (per RAW, snow cuts your speed in half) over some area.
How about this? Leave the cold damage and chillness aura for the undead version, but let the live version keep shed snow (since the undead ones probably won't have needles to hold the snow up).
I'd agree to giving both the ability to move through/over ice and snow w/o penalty, and I'm willing to think about icewalking like a white dragon.
How about this? Leave the cold damage and chillness aura for the undead version, but let the live version keep shed snow (since the undead ones probably won't have needles to hold the snow up).
I'd agree to giving both the ability to move through/over ice and snow w/o penalty, and I'm willing to think about icewalking like a white dragon.
Ok, then. And I do think I like icewalking for them.