Age of Worms AP (pathfinder system)- FULL, sorry

Conceptually, the undead background also needs someone who tries to turn the character undead, so that may or may not work with the character being local. It's a cool idea though.

Oh it is doable, ;) the only question is do you remember who tried it or do you have an apithany when you are once again in the room where you lost part of your soul?

Races: by Core, does that include the Bestiary?

No Core means the Core Rule book not the "core" of books that makes the rules.

BTW in my HB game (Off to War) people hit 4th lvl in under a year, :cool:

XP will be based on completeing adventure goals not on how many orcs you kill or traps you get passed. So I will have it set that by the time you hit each module you are the base starting lvl and the main goal has been achieved.

About background, is there an official Obad-Hai presence in the starting village?

No not "in" but The Bronzewood Lodge probably sends people into town from time to time. So you could be from there or just arrived from somewhere else.

Question: if I start up a fighter/mage concept, could I eventually transfer over to the Magus that's being playtested now?


If so I'd like to do an elven or half-elven Eldritch Knight. Depending, of course, on whether there's room and if the Summoner role is taken by someone.

Is Magus a PrC if so and you quailfy for it when the book is out then it would be possible. And you need not play in the same group as anyone similar.

HM

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Changed my concept from a witch to a wizard. I just realized how much more I like the class.

WD, I was also going to worship Obad Hai. Seems realistic that two characters from such a small faith in the area would know each other, at least by name. We could connect our backstories slightly.
 

Oh it is doable, the only question is do you remember who tried it or do you have an antipathy when you are once again in the room where you lost part of your soul?

I expect my character was mostly dead during that time...perhaps drifting in and out some kind of minimal consciousness. Concrete memories are minimal. Everything is nightmarish half-glimpsed images, disjointed snatches of incantations, wrapped in dreamlike metaphor and all but impossible to analyze. Until there's something concrete to compare it to. :)
 

Oh it is doable, the only question is do you remember who tried it or do you have an antipathy when you are once again in the room where you lost part of your soul?

I expect my character was mostly dead during that time...:)


He'd have to be: it's a well-established fact that with all-dead there's only one thing you can do, which is to go through their pockets for loose change!
 

Is Magus a PrC if so and you quailfy for it when the book is out then it would be possible. And you need not play in the same group as anyone similar.


Actually, it's the class Paizo is open-playtesting (you can download it off their site) that's their answer to WOTC's Swordmage (of which I am a fan, when playing 4e). It'll be on their SRD when the book comes out, but that's in a year or so. I don't know if I would even want to switch over, frankly, but we'll see.


Okay, so my EK is going to start as a Ranger base. Elven Ranger, then going Wizard, and finally EK.

Question: I was going to take Weapon Finesse and use the Elven Curved blade, or the Scimitar. However, image-wise, I like the idea of having a longsword in one hand while the other is empty (for spellcasting, or maybe a wand, etc.). If I use it like this, can I get permission to opt for a longsword working just like a scimitar or Elven Curved blade as far as the Weapon Finesse feat is concerned? It'd be the same number of hands in use as the Curved blade, and the Crit is one point less (19 rather than 18).
I haven't done the math for this, so I genuinely don't know if there is a bonus or a penalty associated with it. I could have Craft: Weapons, and make my own "elven longsword" that works like this, if you prefer.


Favored Enemy: I'm reading Undead as major foes for this campaign, though I honestly thought it would be abberrations (pictures in the magazine when the campaign was happening, and worms being wormy... maggots and bodies though, I suppose). I have related issues, but I never bothered to read the adventures; I won't if we're running them.

Basically: are we a party of Undead-slayers? If so, I'll pick up Undead as my favored enemy, because it would fit with the party. He's not a follower of Obad-hai, however, as he doesn't believe in the deities of Oerth/wherever: fiend-cults worship outsiders, so who's to say the so-called gods aren't just powerful celestials? Lots of respect, but not worship per se.

I kind of like being an Undead-slayer anyway. My first PC was a Conan-style 2e ranger who hated Ghouls. Bad fit for an enemy when he can't turn Undead and the DM didn't let "conan" wear armour (grrr, high school).

I'll come up with a background, but it's looking like this: Elven ranger, loved magic growing up, fought some ghouls and zombies, decided to hit the road and hunt them all down.

Now: male or female?
 

The difference is in the price (and the fact that the elven curved blade weighs 3 pounds more, odd that). So if you want to pay the 80gp for the curved blade and say it looks like a longsword that would be np.

But to pay 15gp and add "Can be used with Weapon Finese" is a bit much.

I have always liked the curved blade since I first read about them in PF. I mean you would think someone as long lived as the elves would perfect things like that.

Another way to go is spend 20gp get the crunch for a rapier and say it looks like a regular longsword. Just call it an elven longsword as it is different from the curved blade and the standard "human/dwarven" blades you find.

Character background looks good also, maybe a group that starts out from the Bronzewood Lodge looking into the threat of undead.

HM

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Ok let me catch up:

jkason is correct in that SA effects undead they are not immune to sneak attacks or critical hits (which I may change the immune to crits for some "key" undead only).

Good news to rb780nm your "first" roll for money is the 24 (or 240gp) as the die roller posts newest rolls on top, as you add more rolls. Spend it all wisely ;)

And here is tenative groups if you wish to look into background and who knows whom:

Walking Dad - human Cleric of Obad-Hai
Padreigh - human Inquisitor of St. Cuthbert
ghostcat - half-elf Ranger
jkason - ??? Rouge
Lughart - half-orc Wizard

renau1g - ??? Rogue
GandalfMithrandir - half-elf Ranger
rb780nm - human Fighter
s@squ@tch - ??? Cleric of Pelor
fireinthedust - elf Ranger
Shayuri - ??? Sorcerer

I don't think we are missing anything in either group but if one more person wishes to jump in and add a character I won't say no I'm to nice of a guy. I will just make adjustments.

Please let me know what you think of the groups class wise and if you see anything I might be missing.

HM

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...

No not "in" but The Bronzewood Lodge probably sends people into town from time to time. So you could be from there or just arrived from somewhere else.
...
Could you post some more information ab out this lodge?

Changed my concept from a witch to a wizard. I just realized how much more I like the class.

WD, I was also going to worship Obad Hai. Seems realistic that two characters from such a small faith in the area would know each other, at least by name. We could connect our backstories slightly.
Great idea! I'm just waiting for an answer to the above question.

... is correct in that SA effects undead they are not immune to sneak attacks or critical hits (which I may change the immune to crits for some "key" undead only).

...
Booo ;)
The groups look very workable.

Regarding the Magus: The closest current option would be a bard of the arcane duelist variant (APG).
 

It looks like our group (group 1) is missing a front line tank. My ranger is an archer and avoids melee if possible, while the cleric and the Inquisitor are both d8HD.

As far as background is concerned, Galyne grew up in a farm outside of Diamond Lake. I'll post his full background later today.
 

It looks like our group (group 1) is missing a front line tank. My ranger is an archer and avoids melee if possible, while the cleric and the Inquisitor are both d8HD.

As far as background is concerned, Galyne grew up in a farm outside of Diamond Lake. I'll post his full background later today.

I thought much the same: no front-line, depending on if the cleric / inquisitor were melee-based (I haven't really looked over the inquisitor class, so I don't know its potential there).

I'd been thinking I'd focus ranged with my rogue, as well, though with no real tanks, it might be better to work him more as a tumbly flanker.

Whatever build I look at, he'll be human. His background:

Tac Abor, tumbling engineer.

Tac had the life most town children dreamed of, growing up as part of a traveling gypsy circus. He was tumbling before he learned to walk, and walking a rope not long after. Jugglers, contortionists, clowns, trapeze artists, all of them family, all eager to teach the young boy.

But while Tac was a good student, in truth he'd much rather have been measuring the gauge and tension on a rope than walking it; calculating the perfect weight distribution for juggling pins than tossing them. He contented himself playing clan handyman, fixing what needed fixing, dismantling mechanisms whenever possible to see how they were made. And finally, when he was twelve, he convinced his family to let him travel to the engineering guildhall.

As an apprentice, Tac did quite well. His mind's mathematical bent made his coursework a joy rather than a burden. And his acrobatic early life made his hands-on training easier, as--after tight ropes and balance beams--scaffolding was nothing more than another kind of staircase. His ability to act as both an architect and a crewman made Tac ideal for the hands-on work of re-securing the mine in Diamond Lake, shoring it up after a disastrous collapse.
 

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