• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Rhun's Greyhawk ALPHA OOC Thread (ToEE) - CALLING MY PLAYERS!

I'm also around, for the record... :)

Entrances... off the top of my head, I only know the main entrance we used several time, and the secret one from the tunnel.

Bye
Thanee
 

log in or register to remove this ad

- Temple Proper, Main Doors - chained, barred and sealed. Unapproachable due to the mighty magics upon them that cause you overwhelming feelings of repugnance and aversion.

- Temple Proper, Side Doors - You've entered via the eastern side door multiple times, though both eastern & western side doors and the main doors above provide egress to the same chamber: The Temple Vestibule. Both side doors radiate abjuration & evocation magics at this time.

- Underground Entrance - This leads to where you fought the wizard Falrinth, and the now blocked trapdoor. Radiates abjuration magic.
 
Last edited:




[sblock=OOC]I'll be on travel all next week in SLC for a conference; been preping for that so thus the slow down. I'll try to post 1/d, but no promises; games I'm running may suffer for that week. Thanks![/sblock]
 

So, things have settled down a bit, and it is looking like I have some more free time finally. I'd like to get my games started back up. With that said, my posting rate will probably still be slow going forward, but slow is better than not at all, right?

So, which players do I still have with me if I restart this game?
 




Into the Woods

Remove ads

Top