Ever see a Strengh 18/00 rolled legitimately?

Probably about half a dozen times over the years. (Alas, none of those were for my own character.) Yes, legitimately.

A whole hell of a lot more than half a dozen if we take out the strict "legitimate" requirement, and yes, in that category, I count a character or two of my own. ;)
 

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Seen with my own eyes, only once. It was December of 88 and the gang was rolling up characters for a brand new campaign I was about to start in my homebrew world.

I miss the free time I had when 12+ hours at a stretch could be spent just drawing maps. :D
 

Sorry for being a total newbie, but could someone explain to an unenlightened new-school player like me how the rules for rolling percentage for Strength worked in older editions? I only have any familiarity with the rules for 3e and 4e.

Clearly from the context you roll both 3d6 as well as percentile dice... but what does that MEAN? Is 8 / 99% better than 18 / 5%?

Funny note: When I tried some simple Googling to see if I could figure this out on my own, this EN World thread from 2003 that asks the same question came up!
 


I rolled 18/00 once - yes, three 6s followed by two 0s (I don't even think it was 4d6). It was 15-16 years ago and I was playing a one-on-one game where the other guy and I would switch off DMing. He was a total prick in all facets of life, including D&D--he didn't like the fact that I rolled 18/00 so he killed off my character in the first session - he sent me up against a giant scorpion, I believe (I know, I should have run).
 


Sorry for being a total newbie, but could someone explain to an unenlightened new-school player like me how the rules for rolling percentage for Strength worked in older editions? I only have any familiarity with the rules for 3e and 4e.

Clearly from the context you roll both 3d6 as well as percentile dice... but what does that MEAN? Is 8 / 99% better than 18 / 5%?
A Fighter (possibly some subclasses of Fighter as well) who scored an 18 in Strength was entitled to make an additional roll of d%, which was then parenthetically noted with this score. Yes, a higher percentile roll was better, and even an 18/01 was better than a straight 18. Note that every percentile score had a different bonus - the gradations in 1e where 01-50, 51-75, 76-90, 91-99, and (of course) the mighty "00".

Compared to a character with a straight 18, a Fighter with an 18/00 enjoyed a +2 to hit, +4 to damage, 2250# of weight allowance, a 2 in 6 open doors chance, and an improvement of +24% to the chance of bending bars or lifting gates.
 

I had seen it three or four times in twenty years (once being my own character).

The scary thing was that one of those players also rolled 18/99 and 18/98 in front of me. He was also was freakishly lucky with the percentile dice (including those belonging to other people) in combat when we played Rolemaster.
 


I've seen it with my own eyes only two times, and the second character didn't survive long enough to do anything with it. :p

But I've seen a lot of characters who've arrived to games like that, and the players swore they were legit.
 

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