"Staff nuts roasting on an open fire." Grys sings as he moves the sphere of fire next to the man with the Staff.
"So many flammable people, so little time." he muses.
[sblock=Actions]
Move: Move Sphere to C13
Standard: Flaming Sphere attacks Staff 1
Minor: Sustain Sphere (Keke is now visible)
1 misses Staff 1, Staff1 takes 11 damage at the start of his turn.
If Axe attacks anyone other than Grys, he is at -2 to hit and Grys will use an Immediate Interrupt to lower the damage by 6.
[/sblock]
[sblock=stats]
Grys - Male Eladrin Hybrid Swordmage Wizard
Medium natural humanoid (Fey)
Advantageous Conditions: 4 temp hit points
Adverse Conditions:
Initiative: +4
Passive Insight: 14 Passive Perception: 19
Senses: Low Light Vision
HP 29/49
Bloodied 24
Surge Value 12; Surges Per-Day 8/8
AC 23 Fortitude 15 Reflex 19 Will 18 Speed 6
Saving Throws +5 vs Charm Effects
Action Points: 0
Second Wind: Not Used
Powers:
At will:
Scorching Burst
Sword Burst
Familiar Harrier
Ghost Sound
Light
Mage Hand
Presidigitation
Encounter:
Fey Step
Aegis of Shielding
Flame Cyclone
Fire Shroud
Daily:
Flaming Sphere
Lingering Lightning
Swordmage's Decree
Trained: 9 Athletics, 9 Endurance, 9 Perception, 9 Stealth
Untrained: 4 Acrobatics, 12 Arcana, 2 Bluff, 2 Diplomacy, 4 Dungeoneering, 4 Heal, 12 History, 4 Insight, 2 Intimidate, 4 Nature, 8 Religion, 2 Streetwise, 4 Thievery
Feats:
Hybrid Talent
Arcane Familiar
White Lotus Riposte
Eladrin Soldier
Magic Items:
+2 Challenge-Seeking Longsword
+2 Magic Cloth Armor
Gauntlets of Arcane Might
+1 Amulet of Protection
[/sblock]