Round 1
Lirael won init, everyone else lost.
Lirael the Sorceress moves forward to join Paaq in standing over Eric as the door of the cabin opens, the old crone appears in the doorway, cackling evilly, and begins to move towards Eric.
Lirael raises her hand, hair waving in an unseen breeze, and a bolt of white light flies from her hand, striking the wicked Witch in the chest.
The Witch blinks, snarls, and raises her own claw-like hand - a bolt of red light flies from her hand and strikes Lirael's bosom. The beautiful Sorceress staggers back, gasping in pain.
GM: Actions, all PCs except Eric - your actions should be resolved *by you* in order of your posting here (not in order of your init rolls). Jonath Kip & Keena are 60' from the Witch, Eric Paaq and Lirael are 45' from her.
The Witch is unaware of Kip, who is off to her left & partly hidden by the hut, but can see the other PCs, so Kip could potentially Sneak Attack her. DC for Kip to Hide & sneak up on her from the left along the hut wall is 12.
The Witch has the following defenses:
Old Witch
AC 10 Fort +0 Ref +0 Will +3 Hit Points 3/8
NB: If you defeat her, you get to describe the death/incapacitation blow
Lirael won init, everyone else lost.
Lirael the Sorceress moves forward to join Paaq in standing over Eric as the door of the cabin opens, the old crone appears in the doorway, cackling evilly, and begins to move towards Eric.
Lirael raises her hand, hair waving in an unseen breeze, and a bolt of white light flies from her hand, striking the wicked Witch in the chest.
The Witch blinks, snarls, and raises her own claw-like hand - a bolt of red light flies from her hand and strikes Lirael's bosom. The beautiful Sorceress staggers back, gasping in pain.
GM: Actions, all PCs except Eric - your actions should be resolved *by you* in order of your posting here (not in order of your init rolls). Jonath Kip & Keena are 60' from the Witch, Eric Paaq and Lirael are 45' from her.
The Witch is unaware of Kip, who is off to her left & partly hidden by the hut, but can see the other PCs, so Kip could potentially Sneak Attack her. DC for Kip to Hide & sneak up on her from the left along the hut wall is 12.
The Witch has the following defenses:
Old Witch
AC 10 Fort +0 Ref +0 Will +3 Hit Points 3/8
NB: If you defeat her, you get to describe the death/incapacitation blow

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