FireLance
Legend
I don't disagree. However, I don't think it unbalances the game that much. The daily vs. encounter vs. at-will balance issues are already present in the system, either in terms of utility powers, or daily powers that provide a one-time effect vs. daily powers that provide an effect that lasts the entire encounter. The system already manages these balance issues on a micro scale: a player who has selected an encounter utility instead of a daily utility benefits more from a longer adventuring day, and a player who has selected a daily power that provides an encounter-long effect instead of a one-time effect benefits more from a longer encounter.Not quite. Striker damage mechanics are typically at-will (some are 1/round or 1/turn -others aply to every damage roll - some have a not-too-difficult condition to meet), so is the Avenger's greater accuracy. It's easy to balance a trade-off between resources of the same general availability.
The Slayer is balanced with AEDU classes in the way an AD&D fighter was balanced with casters.
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I agree that the system becomes less balanced with the introduction of classes that trade daily powers for constant benefits, but I still think it's balanced enough that a slayer and a mage can play in the same game and be equally effective without too much effort on the DM's part.