Yup. Anyone have ideas for the flavor text?
I'm not entirely sure that (were)sloths should rush into anything.Giant weresloths are not typically aggressive, but they are violent when roused. Unimaginative combatants, they prefer to rush into melee, usually remembering to change into animal or hybrid for the fight. In giant form, they fight with weapons and thrown rocks, while their strong instinct in sloth form is to pin down and trample their opponent.
I'm not entirely sure that (were)sloths should rush into anything.
Although 'they prefer to amble into melee' is just wrong.
Regards
Mortis
Of the three I prefer 'lope' but don't feel that you need to change anything on my account. We are after all talking about a magical creatyre after all. Let's face it if lycanthropy can change a creature's physical appearance, it can also give it a mental prod to make it more energetic which the ground sloth may well have been anyway.I suppose we could use "hustle", "hurry" or "lope" if you don't like "rush".
Yup. Anyone have ideas for the flavor text?
Yep, looks great!
Update your working draft, please, and I'll transfer it to Homebrews.
Updated Working Draft.
We hadn't talked about skills.
A Hill Giant's skill ranks are Climb 3, Jump 3, Listen 3, Spot 6, we gave our Mylodon Listen 5 and Spot 6 (upon reflection I'd prefer it with a higher Listen than Spot, but I'm guessing we can't be bothered reworking the Homebrew).
So, I think I'll make the Giant Weresloth's skill ranks Climb 5, Jump 3, Listen 6, Spot 9 for the Weresloth.