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Airwalkrr's 4e Game IC: Ch 2 Amnesia


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Shayuri

First Post
(OOC - What? *looks* ...well, that's embarrassing. It looks like I got confused making all those rolls and forgot that I'd already included it. Talk about much ado over nothing. :) My sincere apologies, sir. 7+6 damage it is. I will endeavor to be significantly less of a goober from here on in.)
 

airwalkrr

Adventurer
GM: Okay so here is an update of the status of things.
Damage taken
Erik 8
Amicae 11
Sc2 13, dazed (save ends, -4 on first save)
All others uninjured

Voda Vosa and no-tweed are up.

Battle Map
 

Voda Vosa

First Post
Petron grins, mornignstar in hand. He spots a perfect place to practice one of his favourite manoeuvre, and moves around the hunters engaged with the cleric and the recently found girl. Grabbing the morning star just by the tip of the hilt, he performs a sweeping move with his powerful arms, describing a circle around him, hitting both the scout and the hunter with a blow of the spiked mace. "A-HA! you surely didn't see that coming eh? I'm sooooo good!" the warrior laughs.

Moving to H14, G14, F15, then using Cleave, hitting Ac 24 for 12 dmg to the scout and 4 dmg to the hunter.
 

airwalkrr

Adventurer
The elf with the short sword falls verily to Petron's cleave attack, clearly a weaker minion not able to withstand such mighty blows. However the scout with the twin blades is more determined, and deftly rolls with the blow to avoid major injury. Still, the assault leaves him much worse for the wear, and he coughs up a bit of blood.
GM: Damage taken
Erik 8
Amicae 11
Sc2 25, bloodied, dazed (save ends, -4 on first save)
All others uninjured

no-tweed is up.
 

airwalkrr

Adventurer
GM: We've had no response from no-tweed for a while now. I am going to take Scarlet's action for this round since this encounter was designed for five party members. In future rounds maybe no-tweed will return. Otherwise, I'd like for other players to take turns taking her action until the battle is over. After that, if we still have no response from no-tweed, then we'll let Scarlet become an NPC who does not accompany the group further. If no-tweed decides to come back at a later date I will see about reintroducing Scarlet.
Scarlet tosses a shuriken at the scout near the opening of the chapel (SC1), hoping this will catch him off guard (AC 21). She grazes him on the shoulder but the shuriken sticks his clothes to the wall, he is momentarily distracted getting himself loose (5 damage and grants CA to Scarlet until end of Scarlet's next turn).

The archer from the east (Ar1) advances to take cover behind a tree closer to the courtyard and takes a shot at Erik who is hiding in the bushes. The shot nicks Erik on the neck (AC 26), but the wound is mostly superficial (5 damage). The archer from the west (Ar2) dives into the nearby scrub and takes a shot at Amicae from within (natural 20). The arrow drives into her abdomen causing immense pain, but she is still capable of fighting despite the wound (14 damage and bloodied).

The scouts try to move into flanking position. One of them (Sc2) just barely manages to hobble around to Petron's side and manages to shake off the debilitating effects of the poison as the other scout (Sc1) comes up from the back and slashes at Petron once with each weapon (AC 26 and 21). His longsword finds a chink in Petron's armor and gouges him, though it is merely a flesh wound (13 damage), but the short sword cuts deep and Petron finds himself gravely wounded by the double assault (16 damage).

Meanwhile the hunters press their attack against Krawlinstar as he tries to use the bushes for concealment (AC 24 and 18 after concealment). They take a couple quick jabs at him, which hurt, but he manages to shrug them off as minor injuries for now.
GM: Damage and Status
Erik 13
Amicae 25, bloodied
Petron 29, bloodied
Krawlinstar 10
Sc1 5, grants CA to Scarlet this turn
Sc2 25, bloodied
All others uninjured

[MENTION=6670510]wolfattack[/MENTION], did you ever update your RG post to reflect that Krawlinstar is 2nd level? It doesn't appear that you did.
 

Shayuri

First Post
(OOC - Not sure who's turn it is, but I'll post and if something happens before me that invalidates it I'll edit)

Amicae whips her rapier out in her other hand and rushes the archer that shot her, deciding that leaving him alone to rain missiles into the fray was a bad plan. As she moves, she sweeps her cloak protective around herself, knowing that she can't take another wound like that last one and stay on her feet.

On reaching the archer she lays into him with a lunge from her rapier!

(Actions: Minor - Activate Cloak of Resistance to obtain DR 5 until end of my next turn. Move to B-14, incurring OA from H4. Standard, melee basic on Ar2.)
 

wolfattack

First Post
Realizing that he is surronded by the enemies,Krawlinstar makes a quick step back behind a tree,then he summons the sacred lance of light and strikes one of his enemies.


OOC: I'm sorry, I forgot about the character sheet.:uhoh: now its is updated.
Actions: Movement:Shift to G18;
Standard: Lance of Faith on Hunter 3;
 

airwalkrr

Adventurer
GM: [MENTION=4936]Shayuri[/MENTION], I use an alternating initiative system for PBP since its just faster. Players go, then bad guys go, then players go, etc. Initiative matters most for round 1, when anyone who beats the bad guys gets to act first, then we alternate from that point on.

Question: Why did you roll 2d8 against the archer? It doesn't seem like you have CA so it should just be 1d8. Am I missing something?

[MENTION=6670510]wolfattack[/MENTION], remember you can't shift into difficult terrain. Second of all, you might not be aware of it but using a ranged power will provoke OAs from both H3 and H4. So you might wish to revise your action.
 

wolfattack

First Post
Wielding his mace with both hands,Krawlinstar strikes at one of his foes,though the attack is successful ,Krawlinstar didn't put much force on his blow.

OOC: D@mn,how could i forgot about all this?? :rant:
Well,if you allow me to roll a new attack,then i'll just stay where i was and make a new power attack against Hunter 3.i choose Scarlet to have the +2 bonus on her attack against Hunter 3
.
 
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