DM problems

InvincibleWall

First Post
---Backstory---
Basicly I started playing D&D with some friends about a month ago, we have had about 7 sessions (30+ hours )
The storyline is going along well, we have 3 players and 2 NPCs in the party

PCs:
HawkEye: Wild Elf, Ranger 4
Scorpion: High Elf, Wizard 3
Vincent:: Human, Ninja 2, Swordsage 2 (me)

NPCs:
Braxis: Human(mostly), Dark Crystal Lord (homebrew)
Vara: Human(as far as we know), Devoted Soul

Now our DM has had some issues over these sessions that we keep trying to work out but he keeps basicly saying "I altered the rules a bit because I didn't like (fill in the blank)."
and really this would be perfectly okay if it didn't effect gameplay for the players in such negative ways


---Problem---
The first issue was that he was unacceptably stingy on wealth, we started the game with nothing because we were immediately captured and sentinced to death (and escaped) now we a fair ways in but at level 3-4 we have a total wealth (including gear) of around 200gp per player because he "doesn't like treasure tables, they are to random" and "I don't follow the exected wealth because it tries to make things to precise"
this last seasion we killed something and he rolled a 1 on the treasure table and we got nothing so he said "see treasure tables are to random"
how are we supposed to get equipment at this rate?

Second is that he makes puzzles that adapt as we try to solve them, an example of this was:

I was sleeping in at the Inn (in the basement, by myself because the rest of my party was mad at me) and at 1am 2 people came down the (please note this) stairs, they were trying to move silently and one failed (rolled natural 1 + 3) so I got a listen (rolled natural 20 + 10, DC 11) check and I heard them and woke up. Now they picked the lock (with mage hand, which doesn't make sense to me since they didn't even have to roll anything) and entered the room (I was not allowed to move till they had entered) now since I was awake I recognized them as HawkeEye and Scorpion. They demanded something of mine, blah blah... I said no... they wanted to start a fight.... DM opened up a grid (we can now see what the inn looks like, basicly a 10 foot wide hall leading to a small room) and we rolled initiative. Scorpion and I tied (Scor rolled 8 + 3, I rolled 7 + 4) he said we needed to roll d20s with no modifiers to see who would actually go first (I thought it would be a Dex check but didn't say anything)
Scorpion won so I went last... they attacked me and did no damage but blinded me, I turned invisible with ghost step(Ex ninja ability) and ran for the door I got into the hall and ended my round they attacked and failed horribly. I tried to use a Martial Manuaver from my swordsage levels but the DM said that I had been asleep so I couldn't use them (please someone tell me if this is true). so I said that I am running upstairs. The DM looks at me funny and said "um, it's a ladder". We were all like WHAT??? but whatever, I said that I would climb the ladder. DM says you are at the top. I say I'm going upstairs. He says "you push on the trap door but it seems stuck, it sounds like the Innkeeper is standing on it" (at 1AM mind you). I say "I am gunna push him off (I know I have 17 str so it shouldn't be a problem)". He replies (with a single roll ever being made) "the ladder crumbles beneith you, it was just to much weight for it". I am in total shock right now... these events are just totally unbelievable. I succeed on the check to keep from falling prone. I am still invisible but my opponents have "pinpointed me" because of the ladder problem, they are both ranged attackers so they both fire down the hall and hit me. They are still in the room so if I move 5ft. up they cannot hit me anymore without coming out of the room so I say thats where I am moving. The DM replies " actually it is only a 5ft. hallway its not really 10ft.

Now seriously I thank you if you have read this far but as you can see this was not exactly the fairest fight in the first place, and to make matters worse the DM was in my opinion crushing everything I could possibly do to survive. In the end I ran out of Ghost Step uses and had to surrender and give up my items to my friends (this was fine, I took them back later) but the scenario adapted to counter my every move.
Is this fair play by the DM?

now after those events we split ways for a little while and Scorpion and HawkEye went out into an open field (a shortcut to the forest) while the NPCs and I went to a different town to find someone who could cast Remove Blindness/Deafness. We set out and the DM rolled d20 to see if we encountered anything. I ran into nothing but the others ran into 4 bandits. And ontop of that the journey was apparenlty a long one and the bandits attacked them in their sleep. Scorpion was knocked out instantly and HawkEye was woke into a grapple with a bandit trying to gag him (cover his mouth with cloth) he broke free ran a few feet and fired a shot, missed. one of the bandits pulls out a blowgun and starts shooting poison (Giant scorpion poison, 1d6/1d6 str damage) darts with rapid shot feat both somehow hit (HawkEye has 22 AC) and he takes str damage from failing both fort saves. HawkEye attacks and misses. Another round of darts get pounded into him both hit and he fails one save. He has around 4 strength right now. Now the other bandits who had been laughing and watching up till now started to take actions. One ran at HawkEye and started another grapple (easily winning this time) and HawkEye's vision starts to fade (for unknown reasons, he is at full HP still) and both him and Scorpion wake up tied up in a bandit camp.

Now I thought this was supposed to be an encounter right? Not a "you will now die". The whole issue was solved and it had NOTHING to do with anything it was just a "you have been captured" moment with no real purpose at all, they gained nor lost anything from this encounter, it was just a really big pain.

I know that technically a DM can send whatever creatures he wants at you but was this really a valid way to DM, personally this is how you lose players.

He claimed when we first started that his puzzles "didn't have loopholes" well I now believe him, it is because he seems to just make them up as we go and just counters all solutions until we find a non-loophole solution.

This got quite long winded but I was wondering what we could say to the DM to make him reconsider his DMing style or a way to "from the rulebooks" make him less I don't know... mean?
 

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First, welcome to ENWorld.

Second, talk to the other two players. Find out if they are enjoying the game. If not, then the three of you need to sit down with the DM and tell him you are not enjoying the game and that you would like to play the game with the rules as written. Be clear on which parts you are not enjoying. Be prepared to make compromises. And be polite.

If the other two are enjoying the game then you need to decide whether you wish to continue or not.

Remember, no game is better than a bad game.
 


---Problem---
The first issue was that he was unacceptably stingy on wealth, we started the game with nothing because we were immediately captured and sentinced to death (and escaped) now we a fair ways in but at level 3-4 we have a total wealth (including gear) of around 200gp per player because he "doesn't like treasure tables, they are to random" and "I don't follow the exected wealth because it tries to make things to precise"
this last seasion we killed something and he rolled a 1 on the treasure table and we got nothing so he said "see treasure tables are to random"
how are we supposed to get equipment at this rate?

Play a full or partial spellcaster with the Eschew Materials feat. Here's the fun thing about spellcasters: Not only can they just make their own equipment if push comes to shove, but the spells they have allow them to function better without equipment. Good classes to play as are Sorcerer (but not wizard - they need a spell book), Cleric, Druid, Psion, Wilder, Psychic Warrior, Archivist, Artificer, Beguiler, Spirit Shaman, Dread Necromancer, or Bard (only if you really know what you are doing).

In addition, there are some more mystical martial classes like the Totemist from Magic of Incarnum who can essentially craft their own magical gear, or the martial adepts from Tome of Battle who all get magical effects.

Second is that he makes puzzles that adapt as we try to solve them, an example of this was:

I was sleeping in at the Inn (in the basement, by myself because the rest of my party was mad at me) and at 1am 2 people came down the (please note this) stairs, they were trying to move silently and one failed (rolled natural 1 + 3) so I got a listen (rolled natural 20 + 10, DC 11) check and I heard them and woke up. Now they picked the lock (with mage hand, which doesn't make sense to me since they didn't even have to roll anything) and entered the room (I was not allowed to move till they had entered) now since I was awake I recognized them as HawkeEye and Scorpion. They demanded something of mine, blah blah... I said no... they wanted to start a fight.... DM opened up a grid (we can now see what the inn looks like, basicly a 10 foot wide hall leading to a small room) and we rolled initiative. Scorpion and I tied (Scor rolled 8 + 3, I rolled 7 + 4) he said we needed to roll d20s with no modifiers to see who would actually go first (I thought it would be a Dex check but didn't say anything)
Scorpion won so I went last... they attacked me and did no damage but blinded me, I turned invisible with ghost step(Ex ninja ability) and ran for the door I got into the hall and ended my round they attacked and failed horribly. I tried to use a Martial Manuaver from my swordsage levels but the DM said that I had been asleep so I couldn't use them (please someone tell me if this is true).
It is totally not true.

so I said that I am running upstairs. The DM looks at me funny and said "um, it's a ladder". We were all like WHAT??? but whatever, I said that I would climb the ladder. DM says you are at the top. I say I'm going upstairs. He says "you push on the trap door but it seems stuck, it sounds like the Innkeeper is standing on it" (at 1AM mind you). I say "I am gunna push him off (I know I have 17 str so it shouldn't be a problem)". He replies (with a single roll ever being made) "the ladder crumbles beneith you, it was just to much weight for it". I am in total shock right now... these events are just totally unbelievable. I succeed on the check to keep from falling prone. I am still invisible but my opponents have "pinpointed me" because of the ladder problem, they are both ranged attackers so they both fire down the hall and hit me. They are still in the room so if I move 5ft. up they cannot hit me anymore without coming out of the room so I say thats where I am moving. The DM replies " actually it is only a 5ft. hallway its not really 10ft.
Stop playing with the DM.

Now seriously I thank you if you have read this far but as you can see this was not exactly the fairest fight in the first place, and to make matters worse the DM was in my opinion crushing everything I could possibly do to survive. In the end I ran out of Ghost Step uses and had to surrender and give up my items to my friends (this was fine, I took them back later) but the scenario adapted to counter my every move.
Is this fair play by the DM?
No.

I know that technically a DM can send whatever creatures he wants at you but was this really a valid way to DM, personally this is how you lose players.
See above.

This got quite long winded but I was wondering what we could say to the DM to make him reconsider his DMing style or a way to "from the rulebooks" make him less I don't know... mean?
Rulebooks will not help, unless you beat him with them. If you do, I recommend using the Complete Psionic, because no one will miss it if it gets broken.
 


Thank you for the advice

I have talked to the other players, they actually brought the problem of the invincible bandits to me and told their half of the breaking into my room scene so that we could get the best feedback from here.

They have not read any manual related to D&D so they are looking to me to try and reason with our DM.

I am technically "hosting" the game sessions, I just am not the DM. So I am the spokesperson for the players.

(sorry I don't know how to quote)
Dandu, "It is totally not true."

so when I was suddenly woken by the intruders I didn't need to take the 5 minutes to prepare my maneuvers for the day? Did I have the same ones as the day before? What could I have used? And if the same situation was presented to a spellcaster (example: wizard) would they have all yesterdays spells or would they just prepare them as the fight started?

Dandu, "Stop playing with the DM."

Unfortunately he is the only person I know who knows enough to DM

now about the overly powerful creatures he sent at the other players. What limit should he have on making encounters? If at any time he could make whatever he wanted, whats to stop him?
 

so when I was suddenly woken by the intruders I didn't need to take the 5 minutes to prepare my maneuvers for the day? Did I have the same ones as the day before? What could I have used? And if the same situation was presented to a spellcaster (example: wizard) would they have all yesterdays spells or would they just prepare them as the fight started?
You can prepare your maneuvers ahead of time and just go to sleep.

Unfortunately he is the only person I know who knows enough to DM
He clearly doesn't know enough to DM. I suggest you start your own game,, with blackjack and hookers.
 

And beer. Seriously, do you live anywhere near a university or large city? I'm about 90% sure you can find better people to play with. DMing isn't THAT hard. I'd disinvite this guy, he sounds like a power hungry sadist. D&D is a game. Its supposed to be fun, first and foremost. If you aren't having fun, vote with your feet.
 

Wait, let me get this straight:

2 of the other players attacked your character while he was sleeping?

To me, it sounds like you have a problem with the other players more than the DM.

Sending extremely difficult monsters after them might have been his way of telling those two to knock it off.

A lot of DMs simply just don't allow interparty conflict, because it rarely, if ever, works out well.
 


Unfortunately he is the only person I know who knows enough to DM

This statement could not be any further from the truth. If your DM is as you described in your opening post he clearly does not have a clue when it comes to DM'ing.

A monkey with a rusty nail and a plastic comb could do a better job than your current DM.

Olaf the Stout
 

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