Tequila Sunrise
Adventurer
...1. he actually did roll d100 (10% he would be there) to see if the innkeeper was on the trapdoor but when he retold me that he rolled 97 he suddenly paused and said "wait a minute its 1-10 that would make him be on the trapdoor not 90-100. Wow I am so sorry he should have never been there"

While whining and moaning never seem to do much good, a calm yet firm "I'm just not having fun" sometimes does.So I am not coming here to complain (though I am sure it sounds that way) I just want a better understanding of the game so that I can intelligently talk to the DM. Instead of walking up saying "you are unfair, change your DM style, this is dumb, I quit" kind of a deal.
Yeah, extra feats make NPCs more challenging, but here's the thing: CR is a very rough guideline, at best. The writers applied CRs to different monsters using different standards -- sometimes intentionally, sometimes not. (Dragons for example are intentionally under-CRed.) Often the raw math isn't even consistent within the same CR.About the feats thing I understand that he can do that but if for some reason a DM adds a bunch of feats on, doesn't that make the opponent harder? Isn't that what CR is supposed to measure? So if you have a level 2 guard with 40 feats, he may be level 2 but with that many feats he would be a contest for some pretty impressive foes. So I was wondering if in the case a DM wished to give some extra feats would he in turn bump up the CR a little bit as well?
So yeah, an NPC with extra feats might be worth a CR boost, but not even the professionals will agree on how big a boost if any. The CR boost depends on the quality of the feat, the NPC or monster who gets it, and possibly what kind of PC it's being used against. Many DMs will swap out crappy default feats for better ones, and it's still legal by the rules. My point is: NPC and monster design is more an art than a science, even if 3.x gives the impression that there's some grand scheme behind everything.
Assuming that the NPCs contributed to the fight, yes.Oh that brings me to another question. Do NPCs fighting alongside a player make the exp get spread among them as well?