Andor
First Post
Potion Miscability tables!
Granted most modern players would probably have their heads explode (result 01 on the chart) if the GM used one, but I kind of miss that sense that magic was weird and unpredictable and you screwed around with too much of it at your peril.
I'd rather see funky charts of weirdness from too much bling rather than "If you wear more than 2 rings they all stop working." Booooring!
I'm probably alone however.
Edit: Ironically I keep suggesting a ready availability of healing potions or poultices or some such fudge as a fluff-acceptable way to implement 4e style character driven healing within the 5e framework, but the point stands. Unpredicable interactions of magic make magic more mysterious, and thus magical.
Granted most modern players would probably have their heads explode (result 01 on the chart) if the GM used one, but I kind of miss that sense that magic was weird and unpredictable and you screwed around with too much of it at your peril.
I'd rather see funky charts of weirdness from too much bling rather than "If you wear more than 2 rings they all stop working." Booooring!
I'm probably alone however.
Edit: Ironically I keep suggesting a ready availability of healing potions or poultices or some such fudge as a fluff-acceptable way to implement 4e style character driven healing within the 5e framework, but the point stands. Unpredicable interactions of magic make magic more mysterious, and thus magical.

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