Though DDI didn't switch to using Silverlight until late 2010, right?
Even whjen they switched, there was no indication at all that iPads (and as a result all tablets) would see the rapid market penetration that they have seen.
Though DDI didn't switch to using Silverlight until late 2010, right?
Though DDI didn't switch to using Silverlight until late 2010, right?
Even whjen they switched, there was no indication at all that iPads (and as a result all tablets) would see the rapid market penetration that they have seen.
Even if so, the first iPad sold in April. The switch to Silverlight would have been in motion for some months - so iPads were at best a few months old at the time decisions would have been made.
For the total non-tech guys here, what's wrong with Silverlight? And use small words, pretty please.![]()
Well it's my understanding that, at the time, Silverlight was already being touted as a dead technology. Version 5 wasn't even expected to come out and even though it did, Windows 8 has basically killed it, so the prediction was close enough to true to warrant caution on anyone who would invest big money in a long-term Silverlight project.WotC had to make a choice based on very limited information, and sometimes those choices were right (DDI in general) and sometimes those choices are wrong (platform), and it is only in hindsight that we can see clearly.
Personally I always thought that Silverlight was a poor choice and never quite understood how intelligent geeks at WotC could be sold on it as a solid option. I'd love to see totally new HTML 5 versions of all the tools, but mostly the character and monster builder, not to mention a massively overhauled Compendium that has better search options.
Knowledgable and well written stuff.
Thanks, but it somewhat goes to prove the point; that it was easier to use Silverlight, not necessarily better.
And although I reference HTML 5 now, I only do so because there are HTML 5 solutions being deployed all over the internet so it's gone from an emerging standard to an 'in progress' standard. Even if it wasn't viable back then, there were solutions other than Silverlight that could've been used and would've been of greater long-term benefit to both WotC and the D&D community.
Short-term thinking leads to long-term problems.
Very true. Still, when choosing technology one should look for flexibility to be sure you don't paint yourself into a corner if possible.
Unfortunately, the tech companies - particularly Apple - were painting you into a corner if you wanted to or not. Steve Jobs hating Adobe Flash destroyed the major alternative to Silverlight.