WheresMyD20
First Post
Yeah, I think games need to stop using arm wrestling as an example of an opposed roll. Arm wrestling is a test of raw strength. There is no random element. The stronger person wins. The door example is a little better.
Regardless of the example, the random element in the check mechanic definitely outweighs the ability element. When a character with an ability score of 3 has roughly a 1-in-4 chance of outperforming a character with an ability score of 18, the randomness of the check mechanic seems to be too high.