Neonchameleon
Legend
The original idea is like a clarinetist - it simultaneously sucks and blows.
It sucks because giving up your attack to perform a maneuver sucks. Your attack stacks with all other attacks to help kill your enemy. So by providing maneuver rules you are reducing the space to be effective in the combat.
It blows because it's spamtastic. If the fighter doesn't get a free trip with the attack then they are the least likely to want to maneuver because they are giving up the best basic attack. If they get the trip for free then they are the most likely to want to trip because tripping is a good bonus every round. There's no balance or tradeoff so the decision whether to trip fundamentally isn't interesting. Recharge mechanics (whether Bo9S or AEDU style) and genuine options at will are what's needed to prevent spam.
And Mustrum Ridcully points out the flaw his combos in his own post - few monsters last three rounds in a D&D fight. It's not inherently bad - just not suited to D&D in any edition. His other post prevents the maneuvers sucking for the fighter - but does nothing to prevent the spam.
It sucks because giving up your attack to perform a maneuver sucks. Your attack stacks with all other attacks to help kill your enemy. So by providing maneuver rules you are reducing the space to be effective in the combat.
It blows because it's spamtastic. If the fighter doesn't get a free trip with the attack then they are the least likely to want to maneuver because they are giving up the best basic attack. If they get the trip for free then they are the most likely to want to trip because tripping is a good bonus every round. There's no balance or tradeoff so the decision whether to trip fundamentally isn't interesting. Recharge mechanics (whether Bo9S or AEDU style) and genuine options at will are what's needed to prevent spam.
And Mustrum Ridcully points out the flaw his combos in his own post - few monsters last three rounds in a D&D fight. It's not inherently bad - just not suited to D&D in any edition. His other post prevents the maneuvers sucking for the fighter - but does nothing to prevent the spam.