Grimmjow
First Post
Hey guys.
As i was looking through the table in the PH at the powers players get and at what levels, i noticed that the players will be replacing powers with higher level ones. I wasn't really sure how that was suppose to work, how do you forget fire ball but learn ice bolt (or something like that)? So i think I'm going to tell my players to just skip it. Get your new power, and keep your old power. I just wanted to know if you guys (with more experience then i) thought this was going to be a good plan.
I do understand that this will leave them with a lot of encounter powers and a lot of daily powers, but won't that let me make harder adventures, seeing as how they'll start having more powers then they normally would at their level?
Thanks guys.
As i was looking through the table in the PH at the powers players get and at what levels, i noticed that the players will be replacing powers with higher level ones. I wasn't really sure how that was suppose to work, how do you forget fire ball but learn ice bolt (or something like that)? So i think I'm going to tell my players to just skip it. Get your new power, and keep your old power. I just wanted to know if you guys (with more experience then i) thought this was going to be a good plan.
I do understand that this will leave them with a lot of encounter powers and a lot of daily powers, but won't that let me make harder adventures, seeing as how they'll start having more powers then they normally would at their level?
Thanks guys.