Obryn
Hero
No idea.Re 3+ year 4e campaignsirty pool? Hardly, if one compares apples to apples - how were campaigns in each of the other editions holding up 4 years into that edition's run?

I personally made the mistake of running through the HPE series for Campaign #1 . Nightwyrm Fortress, fortunately, is such a godawful adventure with zero redeeming qualities that I was able to cancel it and start over again with a better setting and a more cohesive character-centered game. I am guessing I am not alone in that.
That helps, no doubt. But the accelerated advancement of 3e and 4e makes those sorts of 10+ year games more difficult without slowing down advancement. I've slowed it somewhat myself, so 2 years in, we're at 15th.Excellent! From what little I hear of Dark Sun I get the impression it might be well suited to longer campaigns due to its lower magic content.
Lan-"but now let's see if you can squeeze 10 years out of it"-efan
And yes - restricted magic items + inherent bonuses is an awesome way to run the game.
-O