@The Shadow
Thank you for the Feat question. This is the one I have asked in several places too.
Are feats actually based on level at all, or was that just so we could level up easily in the playtest? I am hoping you can actually switch them around/choose from several feats that fit the specialty.
I think they will be based on level, but, see my previous answers about feats. (I do think feats in the playtest were given levels so that people could level up their characters. Also a baby alpha test of letting DMs create new packages)
The DMG is supposed to give lots of guidance on how to create new specialties / etc that fit the character's background but remain balanced. This might help the "I want this, this, and this" customization, but give the DM a clue when a player is doing it for powergaming purposes as opposed to background purposes. (IE, is it balanced?)