Sadras
Legend
My interest is in it being a good game. I don't give a damn about the traditions of D&D.
Out of interest sake would you do away with the 6 ability scores, hitpoints and the other classical D&D cows for a better game?
If yes, are you saying that D&D is the best game for this fantasy genrè and no other system that you know of is better hence you stick to it - or is it that to convert the D&D monsters to a new system would be too time-consuming so you stick to D&D?
Just being curious here to see how far people are willing to let go of the classic system for the sake of a good game or is it that people are looking for the best game possible within the traditionally accepted 'D&D
parameters'.
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