Ahnehnois
First Post
Grit = inherent paranoia? Are you sure about that one?Grit - Mental toughness and inherent paranoia
Grit = inherent paranoia? Are you sure about that one?Grit - Mental toughness and inherent paranoia
Grit = inherent paranoia? Are you sure about that one?
SureIts the paranoia that keeps you from getting surprised!
Okay, Okay, some people like to "hero" it up by calling it Awareness or something like that.
Paranoia is by definition irrational. If there are actual threats and you are generally recognizing them correctly, that's something different. Or, to put it another way, you're not paranoid if they (the inhabitants of D&D's monster manual) really are out to get you.par·a·noi·a [par-uh-noi-uh] noun
1. Psychiatry. a mental disorder characterized by systematized delusions and the projection of personal conflicts, which are ascribed to the supposed hostility of others, sometimes progressing to disturbances of consciousness and aggressive acts believed to be performed in self-defense or as a mission.
2. baseless or excessive suspicion of the motives of others.
Paranoia is by definition irrational. If there are actual threats and you are generally recognizing them correctly, that's something different. Or, to put it another way, you're not paranoid if they (the inhabitants of D&D's monster manual) really are out to get you.
From a medical perspective, I was just struck by that statement; I would describe an inherently paranoid person as someone who is not mentally tough (without putting value judgments on it either way). Maybe in Call of Cthulhu paranoia would full under a Wisdom-like ability score.
SureIts the paranoia that keeps you from getting surprised!
Okay, Okay, some people like to "hero" it up by calling it Awareness or something like that.
I know about Comeliness, I had characters before the Dragon Mag article - let alone Unearthed Arcana. And yes it was a dump stat in many ways, but that was the fault of the designers not the players.
I have my 5e campaign running with 8 stats and this is how I separated Charisma and Appearance (named that because of the issues previously with Comeliness).
Charisma is Leadership, force of will, self confidence. Used for things like Command, spells/abilities that direct combat, Bluff, negotiating a truce, delivering an inspiring speech.
Appearance is physical looks and social graces. Used for bartering for an item, flirting to get your way, getting someone to divulge a secret, gain entrance to a guarded entrance.
Sure there is some overlap, but that is true with many abilities, Strength to Intimidate for example.
The problem I have with wisdom and perception under the same stat is that they are too far apart for one title. A blind monk that can't taste or smell can have 18 Wisdom (willpower, intuition), would you say he has an 18 perception. Plus it causes havoc with stereotype thieves, low willpower, great perception.