Ok, so looking at the Druid and particularly comparing him to the mage.
Druid in Dndn appears to be very caster oriented. No enhanced martial capability (poor to hit, do "deadly dice") but compared to the mage has some armor options, better weapon options and (slightly) better HP. So a very minor edge.
Does get shapechanging, which if you choose moon is quite potent, but if you dont your spell casting is even better. This is all countered by the mages schools. Maybe even-stevens, but I still think the druid has a slight one-up again.
Then Spells. Druid can pick ANY from available druid spell list, Mage has a limited spell book. Major win for the druid!
So, since the mage has given up SO much for the power of the spells he has access to, those spells are simply going to be significantly better right?
Then I read the spell list, particularly focusing on the 4th level list. The mage had 1 spell which the druid didnt : dimension door. Now I know there is plenty more to it than this one case, and plenty of spells that the mage has which the druid doesnt in other levels, but the same is true in reverse as well. I just read the druid lists and think to myself that a druid is great. (Which is an endorsement of the druid, I think its awesome compared to the 3.x)
Now they are different classes and would play differently, but ultimately, the mage gives up all other advantages just to have spells, and so is defined by his spells more than any other casters. I cant help but think that he should have access to shared spells at an earlier level that other classes.
For instance, Wall of fire. 4th level for for mage but 5th for druid?
Perfectly willing to be flamed (ironic wording!) as I havent played this playpacket and everything herein is speculative, but I was curious to see how yall felt on this.
Druid in Dndn appears to be very caster oriented. No enhanced martial capability (poor to hit, do "deadly dice") but compared to the mage has some armor options, better weapon options and (slightly) better HP. So a very minor edge.
Does get shapechanging, which if you choose moon is quite potent, but if you dont your spell casting is even better. This is all countered by the mages schools. Maybe even-stevens, but I still think the druid has a slight one-up again.
Then Spells. Druid can pick ANY from available druid spell list, Mage has a limited spell book. Major win for the druid!
So, since the mage has given up SO much for the power of the spells he has access to, those spells are simply going to be significantly better right?
Then I read the spell list, particularly focusing on the 4th level list. The mage had 1 spell which the druid didnt : dimension door. Now I know there is plenty more to it than this one case, and plenty of spells that the mage has which the druid doesnt in other levels, but the same is true in reverse as well. I just read the druid lists and think to myself that a druid is great. (Which is an endorsement of the druid, I think its awesome compared to the 3.x)
Now they are different classes and would play differently, but ultimately, the mage gives up all other advantages just to have spells, and so is defined by his spells more than any other casters. I cant help but think that he should have access to shared spells at an earlier level that other classes.
For instance, Wall of fire. 4th level for for mage but 5th for druid?
Perfectly willing to be flamed (ironic wording!) as I havent played this playpacket and everything herein is speculative, but I was curious to see how yall felt on this.