Range: 25 feet means players on both sides of the coin can play how they want "within the rules". Ranged casters can heal/harm at range within the rules, and Clerics who wish to only deliver the Cures/Inflicts via touch can also do so "within the rules". It's inclusive.
Range: Touch means that players who wish Cures/Inflicts only delivered via touch, can do so "within the rules". Ranged casters however are now excluded from casting from range "within the rules" and the DM either has to houserule it, or you need to put a cost (via feat or some other method) to allow it. It's exclusive.
Range: Touch as a base rule with an option for 25' range means a DM who allows range is being a nice guy that allows his players more options and lets characters be more powerful.
Range: 25' as a base rule with an option for touch only means a DM who restricts range is being a jerk who nerfs the cleric and forces the character in to the role the DM wants rather than what the player wants.
It's almost always easier for a DM to allow more options than it is to restrict them.
Stormonu said:This jerk voted for touch. If a player wants to invest in a feat to heal at a range, I'm not against it.
Range: Touch as a base rule with an option for 25' range means a DM who allows range is being a nice guy that allows his players more options and lets characters be more powerful.
Range: 25' as a base rule with an option for touch only means a DM who restricts range is being a jerk who nerfs the cleric and forces the character in to the role the DM wants rather than what the player wants.
It's almost always easier for a DM to allow more options than it is to restrict them.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.