S
Sunseeker
Guest
Because we like them. A paladin who follows the straight and narrow path of righteousness, bound by his oaths before his god. That's awesome mojo to play, right there. It's about art. It's about the meaning of the class. The mechanics are secondary.
Who's "we"? You and a mouse in your pocket? Why do we need the game to ENFORCE this? Why can't this be something enforced from table to table? If the mechanics are secondary, then we DONT NEED mechanics to enforce meaning.