herrozerro
First Post
Hello all!
Up until recently I have been a huge proponent of the battlemap and to some extent I still would prefer it in a heavily tactical game, but recently I started a game with several remote players. I also don't have a perfect VTT setup going on and in all honesty one of the reasons why I want to do TotM (Theater of the mind) is I really don't have the time with work and classes to design maps.
So that leaves me with TotM, I already have some experience with it my last few sessions I believe went well, they fought some bandits and I believe I was able to keep each player engaged with some decent description on what they faced. I had a few small issues with keep track of 15+ enemies but since most of them were minions tracking HP was not a huge issue. But a particular issue was a player who was sniping from far off was a little flustered when he couldn't attack some enemies on the other side of an obstacle, perhaps my own descriptions were a little off.
An interesting note I noticed that the group when not bound to a map seemed to split up a bit more with ambushing the bandits the group split up into teams of two with two solo players sneaking around. Something I never would have had if the battle had taken place on a map.
So, anyways. Does anyone have any good tips for getting more out of TotM?
Up until recently I have been a huge proponent of the battlemap and to some extent I still would prefer it in a heavily tactical game, but recently I started a game with several remote players. I also don't have a perfect VTT setup going on and in all honesty one of the reasons why I want to do TotM (Theater of the mind) is I really don't have the time with work and classes to design maps.
So that leaves me with TotM, I already have some experience with it my last few sessions I believe went well, they fought some bandits and I believe I was able to keep each player engaged with some decent description on what they faced. I had a few small issues with keep track of 15+ enemies but since most of them were minions tracking HP was not a huge issue. But a particular issue was a player who was sniping from far off was a little flustered when he couldn't attack some enemies on the other side of an obstacle, perhaps my own descriptions were a little off.
An interesting note I noticed that the group when not bound to a map seemed to split up a bit more with ambushing the bandits the group split up into teams of two with two solo players sneaking around. Something I never would have had if the battle had taken place on a map.
So, anyways. Does anyone have any good tips for getting more out of TotM?
Last edited: