Starfox
Hero
Having pretty much been off the entire d20 mechanical "base" for two years now, I find for the most part that the thought of having to deal with a "classic D&D" game approach frankly annoys me. I'm sick of gobs of hit points. I'm sick of AC. I'm sick of "Vancian" casting. Would D&D Next still let me tell some of the stories I want to tell? Well sure, of course it does; it's a fantasy RPG after all.
[...]
Who knows, maybe a year from now I'll suddenly have urge to "return to my RPG roots" and try it out.
I was there in the 2E period... Thought my DnD days were over in favor of Pendragon and similar games. 3E seduced me back, even if it took a few years to happen. Not saying it will happen to you, just saying it happened to me.
5e -- through the public playtest documents -- has already helped me introduce more new players to rpgs than 3.5 or 4e did. Certainly, there's lots of factors at play, but the reports I've read of people playing the game have mostly meshed with my own: it's a fast, intuitive experience that creates opportunities for imaginative and dynamic play.
This is my main hope for 5E - that it will be a good newbie game, hopefully with some ads and other marketing support. Ideally it should also have enough depth to at least be playable by veterans, but honestly that's secondary for me.