(Psi)SeveredHead
Adventurer
I voted for #1. I would have preferred "can be made believable" rather just "believable".
In real-life (D&D is not realistic!), you could hurt someone wearing heavy armor with certain weapons even without landing a "solid" blow. Axes and hammers are pretty good at this. You can dent the armor and bruise the person underneath it on a "miss".
Swords, by contrast, were more dueling weapons for when you and your opponent weren't wearing much armor. (Swords are great at parrying other swords, a big deal when you don't have much armor to protect you!) Swords didn't belong on battlefields, not if you were a knight and your opponent was another knight. (Knights almost always carried swords, but in foot combat used shortened lances, battleaxes, poleaxes, and warhammers.)
There's a couple of ways to word it more realistically though. If you restricted "reaping strike" to the right weapons (axe and hammer-like weapons, and maybe only if you narrowly missed someone wearing heavy armor), or simply gave those weapons bonuses to hit against heavy armor (through a feat; I don't think it's fair or right to give axes and hammers bonuses without paying for them).
The flavor text of Reaping Strike doesn't support what I'm saying though. Using a big weapon will not deal "minimal" damage if you swing at a swashbuckler and miss. That's a clean miss and should deal none.
In real-life (D&D is not realistic!), you could hurt someone wearing heavy armor with certain weapons even without landing a "solid" blow. Axes and hammers are pretty good at this. You can dent the armor and bruise the person underneath it on a "miss".
Swords, by contrast, were more dueling weapons for when you and your opponent weren't wearing much armor. (Swords are great at parrying other swords, a big deal when you don't have much armor to protect you!) Swords didn't belong on battlefields, not if you were a knight and your opponent was another knight. (Knights almost always carried swords, but in foot combat used shortened lances, battleaxes, poleaxes, and warhammers.)
There's a couple of ways to word it more realistically though. If you restricted "reaping strike" to the right weapons (axe and hammer-like weapons, and maybe only if you narrowly missed someone wearing heavy armor), or simply gave those weapons bonuses to hit against heavy armor (through a feat; I don't think it's fair or right to give axes and hammers bonuses without paying for them).
The flavor text of Reaping Strike doesn't support what I'm saying though. Using a big weapon will not deal "minimal" damage if you swing at a swashbuckler and miss. That's a clean miss and should deal none.