Jester David
Hero
There's no option in the poll for my feelings.
I'm not a fan of how DoaM affects the narrative.
But DoaM is fine as an option, so long as it's something that can be easily pulled from the game in one swift move without impacting choices or gameplay. A feat or rules module are fine, or even a subclass.
The problem happens if it's just allowed to exist as a rule, as it will creep elsewhere into the fame. There's already one monster that uses it. Unless there is an intentional and obvious effort to keep its use restrained, DoaM will spread. Mechanics seldom remain unused if they're a part of the game. even if the current staff avoid using DoaM there's no guarantee freelancers or the people who take over in three years will know.
I'm not a fan of how DoaM affects the narrative.
But DoaM is fine as an option, so long as it's something that can be easily pulled from the game in one swift move without impacting choices or gameplay. A feat or rules module are fine, or even a subclass.
The problem happens if it's just allowed to exist as a rule, as it will creep elsewhere into the fame. There's already one monster that uses it. Unless there is an intentional and obvious effort to keep its use restrained, DoaM will spread. Mechanics seldom remain unused if they're a part of the game. even if the current staff avoid using DoaM there's no guarantee freelancers or the people who take over in three years will know.