Reviewing William Hunter
This is a non-judge review of Sloppy Joe's character, William Hunter. I don't generally directly edit your work unless I'm really sure it's just a typo or omission. Instead, I point out potential problems. Finally, I sometimes make mistakes, despite all good intentions. If so, just point it out.
A 6.5% sales tax will be added to New York customers.
Potential Problems:
* I get a cost of 6 gp for 3 normal daggers (you had 3 gp).
* I get a cost of 10.25 gp for 5 arrows with alchemal silver (you had 15 gp).
* I'm pretty sure the following skills are usable trained only: Linguistics, Sleight of Hand, Spellcraft and Use Magic Device.
* Similarly, the following seem to be lacking ACP modifier and should have it: Ride, Sleight of Hand, Stealth.
Notation Issues/Typos:
* You might want to note the Point Blank Shot bonuses in your Weapon Statistics section so it doesn't get forgotten.
* Although unusable at this point, I think the base for Use Magic Device should be 0 (Charisma modifier.)
* Fixed an apparent typo in Flatfooted AC where you mis-entered 4 pts from armor. The total is still correct.
Suggestions:
* You have an INT of 14 and may choose up to two other languages. BTW, Common is also Low Landellian, so don't pick that.

* My favorite arrow load for lowbie archers is 20 cold iron and 20 blunt silver. Options to hit just about anything, and never take a -1 damage for silver.
Commentary:
* Thistle Arrows seem seem to be allowed, although they seem a little over strong for the price compared to blood crystal arrows. I really didn't know they were in allowed sources until now.
* Ex-military characters are not as common, which I find odd considering it's a valid place to get combat training.
* I've been mulling a Sniper rogue, but never tried it. I have far more character ideas in my head than time to play. Sadness.
Anyway,
NOT YET, but a few quick fixes and you'll be good.