D&D 5E Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

Should "Second Wind" grant temporary HP instead of HP?

  • Yes.

    Votes: 58 23.0%
  • No.

    Votes: 118 46.8%
  • I'm not bothered either way.

    Votes: 76 30.2%

Can you link to this?

MM On SW .jpg

Is probably the referenced exchange.

I think there is room for interpretation. Specifically, I think they think of "modules" as bigger than any one ability. They don't have a "module" to add or remove any one ability--they have "modules" that impact suites of abilities.

Thaumaturge.
 

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I think there is room for interpretation. Specifically, I think they think of "modules" as bigger than any one ability. They don't have a "module" to add or remove any one ability--they have "modules" that impact suites of abilities.

Thaumaturge.

That would make sense. I'd be really surprised if many modules targeted specific abilities.
 

I think there is room for interpretation.
Agreed. I certainly wouldn't describe that as a clear statement that Second Wind won't change. At most it's a clear statement that Second Wind won't change or be substituted in any direct fashion. It will be mediated via the modules and the "ripples" that they create.

Specifically, I think they think of "modules" as bigger than any one ability.
That seems likely, at least in part because it seems sensible.
 

And, assuming he understood the question, he seems to think the "alternative resting and healing systems" will answer the needs of those who don't like martial healing (second wind).

Thaumaturge.
 

As far as I know 4e is the only version of D&D to support proportional healing.

To be fair, that's not true. 3e had proportional healing. You healed (natural healing anyway) faster the higher level you are. To the point where a wizard would be virtually impossible not to fully heal in a day or two at high levels. With any sort of heal check, a wizard heals in one day that the most at pretty much any level after first.

Fighters are a bit slower, but, apparently that's fine.

This does, OTOH, illuminate a rather glaring inconsistency in HP. A 10th level wizard has 30 HP. A 3rd level fighter has 30 HP. An Ogre can have 30 HP (29 by 3e MM, we'll give him a bonus one HP). All three characters are hit with exactly identical attacks. Let's say a really big axe hit with power attack and a critical that does 29 points of damage. The wizard, without help, is back to full HP in three days, one day with a heal check. The fighter takes 10 days to heal, 3 with a heal check, and the ogre takes a month to heal (he's only 1st level), 8 days with a heal check.

How do those who claim that HP are consistent rationalise this? How is it that my spindly, aged wizard is back on his feet in 1/3 the time the fighter takes and 1/10th the time the ogre takes?
 

"The dustbin of D&D history"? ;)

Are there any editions not in there? I'm pretty sure every edition will still be being played ten or twenty years from now, and none of the current editions will still be considered "current" by WotC (certainly twenty years, but I'd be surprised if WotC stretched 5E to ten years, myself). Unless there's some huge secret OSR community who don't post on the internet (which seems unlikely), BD&D, 1E, 2E and their OSR clones are each and together less popular than either 3.XE/PF or 4E, in terms of actually being run, based on the last surveys I've seen.

(A complicating factor is OSR non-clone stuff like DCC and ACKS, but I'm not sure on the popularity levels of that, as well as D&D-like stuff like 13th Age)

If you think 6E is going to resemble your personal preferences any more than 5E does, I'd be very interested to hear your reasoning.

Nope. I think after the initial surge of sales based on the name alone, 5E will tank and Ha$bro will sit on the IP for board/video game/novel/etc rights and we won't see a 6e for a long time. Polling people on their own or this site is a very poor way of getting feedback. May as well go to a Democratic/Republican national convention and ask people who they will be voting for.

My anecdotal experience in the southeast USA is that Pathfinder/3E is way more popular than anything else, followed by some form of OD&D. I can't even remember the last time I saw a group playing 4e, whether at a con or a game store. Even Dragoncon had an absence of 4E: http://dailydragon.dragoncon.org/2013-2/pocket-program-and-schedule-grid/
 


But only for resting, not for the - far more commonly used - magic.

I like your 30 hp example, by the way!

Well, actually healing spells were somewhat proportional. You added caster level on top of the healing spell, with a max cap depending on which spell you cast. IIRC, CLW is +5 whereas CMW is +10. So, it's not entirely proportional, but, it did creep up somewhat.

Although, to be fair, the bonuses on the spell were based on the caster level, not the recipient. But, since the PC cleric would likely be similar level to the rest of the party, the PC cleric's healing spells were somewhat proportional.
 

Nope. I think after the initial surge of sales based on the name alone, 5E will tank and Ha$bro will sit on the IP for board/video game/novel/etc rights and we won't see a 6e for a long time. Polling people on their own or this site is a very poor way of getting feedback. May as well go to a Democratic/Republican national convention and ask people who they will be voting for.

My anecdotal experience in the southeast USA is that Pathfinder/3E is way more popular than anything else, followed by some form of OD&D. I can't even remember the last time I saw a group playing 4e, whether at a con or a game store. Even Dragoncon had an absence of 4E: http://dailydragon.dragoncon.org/2013-2/pocket-program-and-schedule-grid/

So polling is invalid, but anecdotes are valid? ;) Yeah, I don't think so mate, but maybe you're not saying that.

You may be right re: the fate of 5E, but I honestly doubt it, and it will have more to with marketing than rules, either way, I would suggest. PF's success is very much one of marketing and exclusivity (of Paizo's fairly high-grade APs).
 

Just for the record I'm in Eastern Ky, and I find the same environment. 3e is very bit as strong as Pathfinder. 4e is non-existent and pretty much never took off in my area. I was the one running THE token 4e game.

I agree that proportionality could be better but it never bothered me. 1hp/day wouldn't bother me either. I could live with just saying that natural healing is impossible except at home in a real bed and it takes three months. If natural healing plays into your "strategy" in some significant way then it's likely too strong. None of those approaches affront my sensibilities though I would prefer a solid proportional system for natural and magical healing.

I am open to being shown that the DMG is providing for my playstyle and that Mike Mearls was not clear. He seemed clear enough to me that I acted on that decision in my own thinking. What does that mean? That means I'm not planning on buying 5e. I wasn't planning on it anyway until the DMG so if the DMG comes through that is great.

There are many things about 5e I like and some I don't and some I am meh about. Like anything I suppose that is as complex as a D&D rules set. I don't hate it. I just won't use it without official support in some form.
 

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