Ruin Explorer
Legend
In my experience, smart players that don't blindly charge in and that are not on the very wrong end of variance do fine. Dumb, unlucky players will lose PCs.
Not my experience.
Unlucky players lose PCs. Associating that with "dumb" runs against both my experience and the math. It particularly runs against the math here.
Dumb, as in genuinely thick, players actually pretty rarely lose PCs in my experience, because they're usually too dumb to try anything risky.
Roleplayers who play PCs who are brave/honest/upright frequently lose PCs at low levels in editions with low starting HP relative to damage.
Darwin would have been a D&D player.![]()
Perhaps, but not his slightly confused booster/competitor Herbert Spencer, you coined the misleading and inaccurate phrase "survival of the fittest".
Anyway, editions of D&D where monsters hit for more damage than most PCs have HP at low levels are very random at low levels, and don't reflect well on good play or smart play or what-have-you.
Once the PCs have a few levels on them, and this is no longer the issue, THEN D&D becomes more about smart/good play.