Andor
First Post
I've run three sessions of 5e so far in the Lost Mines, and it seems to me that 5e heros are extremely easy to knock down, but hard to keep down. The low Ac and HP means that some PCs drop in almost every fight. The monk has dropped in all but one so far. 
However you don't go below 0 and a single point of healing gets you back on your feet. It's like watching someone dribble a basket ball.
Now my pcs are in a healing rich party. They have a Bard, a Paladin, a Ranger and a Cleric of Life. The Monk and Sorcerer are the only ones who can't heal. Are my PCs just being gung-ho and relying on heals or does this match other groups play experiences?

However you don't go below 0 and a single point of healing gets you back on your feet. It's like watching someone dribble a basket ball.
Now my pcs are in a healing rich party. They have a Bard, a Paladin, a Ranger and a Cleric of Life. The Monk and Sorcerer are the only ones who can't heal. Are my PCs just being gung-ho and relying on heals or does this match other groups play experiences?