D&D 5E Greyhawk?


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meomwt

First Post
The other cool thing which the Gazetteer could be used for would be to determine locations where adventures in the Tyranny of Dragons arc could be set. And set out alternative factions and backgrounds which are not Realms-specific.

That, I think, would be far better right now than an updated Campaign setting.
 


Mr Fixit

Explorer
As someone who started gaming during 2E, well after Greyhawk heyday, I'd appreciate if a kind soul were to tell why it is such a well-regarded setting. I know the basics, sure, I've read about it online, but I've never really understood what makes the setting tick, what is it that engenders such fan loyalty for what is ultimately a fairly generic sword and sorcery setting? This question isn't meant to be taken confrontationally, but as a sincere query on my part.
 

Thank Dog

Banned
Banned
As someone who started gaming during 2E, well after Greyhawk heyday, I'd appreciate if a kind soul were to tell why it is such a well-regarded setting. I know the basics, sure, I've read about it online, but I've never really understood what makes the setting tick, what is it that engenders such fan loyalty for what is ultimately a fairly generic sword and sorcery setting? This question isn't meant to be taken confrontationally, but as a sincere query on my part.
Given how factionalised and fractured the GH fanbase is, I'd say that you're going to get a 101 different answers to that question. For me specifically, it's all of Carl Sargent's work, in particular Ivid the Undying (unpublished but available for free from WotC... or at least it used to be).
 

thalmin

Retired game store owner
As someone who started gaming during 2E, well after Greyhawk heyday, I'd appreciate if a kind soul were to tell why it is such a well-regarded setting. I know the basics, sure, I've read about it online, but I've never really understood what makes the setting tick, what is it that engenders such fan loyalty for what is ultimately a fairly generic sword and sorcery setting? This question isn't meant to be taken confrontationally, but as a sincere query on my part.
  1. Greyhawk defined the genre.
  2. Greyhawk was only partially populated, so we could easily insert our own cities, adventure areas, kingdoms, whatever. We could make it our own.
  3. The map (except for the hexes) had the feel of early mapmakers
 

Zaran

Adventurer
I think it's because it was created by Gary Gygax. I always thought it was rather bland. Nerath has more interest to me.
 

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