Android doesn't play second fiddle. Android is more difficult to support because there are so many (theoretically infinite) hardware configurations to support. Even with the two new iPhone sizes, there's still a relatively small number of configurations to worry about for iOS. It's not hard to find app developers being candid about the fact that while they produced for both platforms, just keeping the Android side up to date and bug-free quickly became too much for them to manage, as much as they might wish otherwise. (In many cases, they're Android users in their personal lives.)Perhaps the problem lies with Android playing second (or third) fiddle to iOS. But they are talking about being almost ready to deploy iOS, but I would hazard a guess that the Android version is about 1-2 months off.
Developers likely spent their college years learning coding, not PR. And a small team may not have a PR person to manage their forums. It's not ideal, but hardly an inexplicable scenario.I guess I have less of kind view of their public relations ever since someone complained that it felt like an alpha (not me) and a developer replied that yes it is more like an alpha and it you don't like it you can leave. Which is not the best way to handle a frustrated user. The post has since been removed.
It means exactly what I meant.....5e has been out since August, and we have no digital tool we can use at all.
Dungeonscape is vapor ware.
Uh, we don't even have the DM's guide. It seems that they aren't even done making the game itself yet, so why should digital tools be out already?