Pathfinder 1E [OOC] Pathfinder: Jade Regent

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Celestial Eagles - You can only have one summons spell active at one time. From the rules relating to Summoners:

Summon Monster I (Sp): Starting at 1st level, a summoner can cast summon monster I as a spell-like ability a number of times per day equal to 3 + his Charisma modifier. Drawing upon this ability uses up the same power as the summoner uses to call his eidolon. As a result, he can only use this ability when his eidolon is not summoned. He can cast this spell as a standard action and the creatures remain for 1 minute per level (instead of 1 round per level). At 3rd level, and every 2 levels thereafter, the power of this ability increases by one spell level, allowing him to summon more powerful creatures (to a maximum of summon monster IX at 17th level). At 19th level, this ability can be used as gate or summon monster IX. If used as gate, the summoner must pay any required material components. A summoner cannot have more than one summon monster or gate spell active in this way at one time. If this ability is used again, any existing summon monster or gate immediately ends. These summon spells are considered to be part of his spell list for the purposes of spell trigger and spell completion items. In addition, he can expend uses of this ability to fufill the construction requirements of any magic item he creates, so long as he can use this ability to cast the required spell.
 

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Penalties due to rage ended only start to take effect on the turn after the last round it is used, right?[/COLOR]

Assuming you go the full 5 rounds, the penalties would start taking effect on your initiative count (16) in round 6 (since your rage began on your initiative count (16) in round 1).
 



Celestial Eagles - You can only have one summons spell active at one time. From the rules relating to Summoners:
Ahh, yeah that's right. I take you assumed that Jariah readied the second one to release if Gutwad killed the first? Since there is still one on the map, that is not the one he killed, I take it.
 

This is just a copy paste of that post. I will edit values as I go.

Also, for reference Suldrel can carry 76 at 40 ft, 153 at 30 ft , and 230 20 ft, with 36 lbs. already spoken for.

From the five goblins here you find:
6 potions - 0?
3 flasks - 1 1/2 apiece
tanglefoot bag - 4
smokestick - 1/2
3 tindertwigs - 0
3 caltrops - 2 apiece
2 wands - 0?
3 small chain shirts - 12.5 apiece at 50 gp sale
small studded leather - 10 apiece 12.5 gp
small leather armors - 7 1/2 apiece 5 gp
3 small short swords - 1 apiece 5 gp
small club - 1 1/2 at 0 gp
small longbow - 1 1/2 at 37.5 gp
small shortbow - 1 at 15 gp
small hand crossbow - 1 at 50 gp
27 small arrows - ~1 1/2 at .5 gp
9 small crossbow bolts ~1/2 at .5 gp
small spear - 3 at 1 gp
small javelin - 1 at .5 gp
set of thieves’ tools - 1 at 15 gp sale
ring - 0 at lots
cloak - 1 at lots
book - 3 at ?
grappling hook - 4 at .5
20 feet of rope - 4 at .4 (unless silk)
small silver mirror - 1/2 at ?
2 foot-long wooden tubes - ?
48 gp - ~1 lb

From the 25 goblins scattered elsewhere in the village you find:
25 small leather armors - 7 1/2 apiece at 5 gp sale
25 small light wooden shields - 2 1/2 apiece at 1.5 gp sale
24 small short swords - 1 apiece at 5 gp sale
broken small short sword - 1 at ?
89 cp - ~2 lbs

~total weight - 98 + 187 1/2 + 62 1/2 + 24 + 3 = ~375 lbs.

I suppose that Suldrel and Wireth could pretty much manage all of that weight if both were carrying heavy loads. Might even keep it all to medium loads if everyone pitched in.
 
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I got the impression from narration at the previous door that Tailspinner was telling us that using weapons to try to drill into the wood results in damaging the weapons. Since there aren't rules to cover that kind of specific not-as-designed weapon use, it seems as reasonable a ruling as any other. I just wanted to confirm that is or is not the case?
 

I got the impression from narration at the previous door that Tailspinner was telling us that using weapons to try to drill into the wood results in damaging the weapons. Since there aren't rules to cover that kind of specific not-as-designed weapon use, it seems as reasonable a ruling as any other. I just wanted to confirm that is or is not the case?

That is correct. If you try to use a dagger to break a hole in a door for instance (something it was not designed to do) you run the risk of it breaking from the stress. Tools designed for such a task are much better at the task. Although if the door were very sturdy there is still a risk of breaking. The chances of the tool breaking are much less because it is being used for its designed purpose.
 

That is correct. If you try to use a dagger to break a hole in a door for instance (something it was not designed to do) you run the risk of it breaking from the stress. Tools designed for such a task are much better at the task. Although if the door were very sturdy there is still a risk of breaking. The chances of the tool breaking are much less because it is being used for its designed purpose.

Well a dagger is not a very good weapon for that sort of thing anyway. Pity no one has a good axe.
 

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