[LPF] No Loitering


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Aszar Kzolp, Merfolk witch

merfolk.jpg
Aszar tries to purchase from his advantageous reach and the sorry state of the goblin boss using his longspear, but is unable to connect the point of the weapon with the creature's body.

No move, so no change in the map. lame 7 attack, 10 dmg.
 


Wilmorn, human male

[sblock=MiniStats][SIZE=+1]Wilmorn[/SIZE] Human Ranger 1
Initiative: +2 Perception: +6

AC: 16 (12 touch; 14 flat-footed)
HP: 12 Current: 4
CMB: +5 CMD: 17 Fort: +3 Ref: +4 Will: +2

In Hand: Morningstar
Conditions: Poisoned, reduced strength (-3),
Medium Encumbrance (+3 dex max, -3 ACP, 20' move)
Favored Enemy:
  • Human +2
  • Bluff, Knowledge, Perception, Sense Motive and Survival
  • Weapon Attack and Damage
  • May ID creature untrained (look, it's a human!)
Wild Empathy: 1d20-1
Skills:

Acrobatics +7, Handle Animal +2, K(Dungeoneering) +5, K(Geography) +5, K(Nature)+5, Perception +6, Stealth +6, Survival +6, Survival(Track) +7

Notes for this trip:
Chain shirt (equipped; removed studded leather)
Spider meat x4
[/sblock]

Emboldened by the repeated success, Wilmorn presses and swings his his bardiche as he yells, "Surrender!" Unfortunately, the step, the yell and the overeager swing proved too difficult a combination, and Wilmorn's bardiche misses wide of the goblin.

[sblock=OOC]

5' step to face up against the lead goblin and another swing of the bardiche against that baddie.

Bardiche Attack!: 1D20+3 = [3]+3 = 6
1D10+3 = [10]+3 = 13


Map
[/sblock]
 

Erin Vaneese

175px-Erin_vaneese_cropped.png

Erin steps in under the lead goblins weapon, rage in her eyes as she screams (Goblin) "You're mine pig!", as she drives her blade toward the heart of their obvious leader. Slightly distracted by her rage, she flings her brilliant ray of magic off target at the goblin behind her. (Goblin) "Surrender or die cowards!"

New Map

[sblock=Actions]
Attack Roll (Modified for lowered strength), Modified for Spell Combat: 1D20+2 = [20]+2 = 22

Attack Roll (Modified for lowered strength), Modified for Spell Combat, Crit Confirmation: 1D20+2 = [18]+2 = 20
[url=http://roll.coyotecode.net/lookup.php?rollid=77577]Damage Roll, Modified for Poison and Arcane Pool: 1D6 = [5] = 5
1D6 = [5] = 5

[/url]
Concentration Check, Cast Defensively: 1D20+5 = [17]+5 = 22

Ray of Frost, Modified for Spell Combat: 1D20+2 = [7]+2 = 9

[/sblock]

[sblock=Erin Vaneese Mini Stats]

Erin Vaneese
AC:16 (11 flat-footed, 15 touch)
HP: 8/8
CMB: +1 CMD: 15

Fort: +2 Reflex: +4 Will: +1
Perception: -1 Sense Motive: -1
Initiative: +4

Concentration: +5
Arcane Pool: 4/5
Level 0 Spells Prepared: Prestidigitation, Ray of Frost
Level 1 Spells Prepared: 0/1 Mirror Strike

Class Skills: Knowledge (Arcana) +8, Knowledge (Planes) +8, Linguistics +9, Profession (Cook) +3, Spellcraft +8, Stealth +11

Current Weapon in Hand: Wakazashi, +3, 1d6-1, 18-20, S or P
Current Conditions in Effect: Str -4
Temporary items in possession:
Items not currently in possession:
Items depleted: none
[/sblock]
 

Kepli Stormborn, shaman

[section]
Kepli isn't much for toe-to-toe combat but she stands her ground and brandishes her spear. She almost crows with delight when the spear actually hits the goblin and it reels from the force of her attack but the feeling of euphoria quickly evaporates: combat is a grim business and nothing to delight in.

[/section]
SAME MAP
[sblock=OOC/Actions]Kepli:
Move: no move
Standard: attack Goblin 2 1d20+1=18 for 1d6+1=6
[/sblock]
[sblock=MiniStats][size=+1]Kepli[/size] Aasimar Shaman 1
Initiative: +1 Perception: +10 (+12 w/ Alertness); Darkvision 60 ft.

AC: 13 (11 touch; 12 flat-footed)
HP: 12 Current: 12
CMB: +1 CMD: 12 Fort: +1 Ref: +1 Will: +5

In Hand: shortspear
Conditions: None yet
Spells Prepared:
  • 1st level (DC 14): Cure Light Wounds, Sleep
  • Orisons: Daze, Detect Magic, Guidance
Special:
Concentration +6
Spirit Magic: Charm Animal 1/1
Stormburst: 5/6 (target treats foes as if they have concealment, 20% miss, for 1 round)
Alchemist's Fire 2/2 (w/ Aszar)
sling (9/10 bullets)

[size=+1]Scuttle[/size] Seagull Spirit Animal
Initiative: +2 Perception: +6

AC: 15 (14 touch; 13 flat-footed)
HP: 6 Current: 5
CMB: +0 CMD: 6 Fort: +1 Ref: +4 Will: +4

In Beak: Nothing
Conditions: None yet
Special:
Speed: 10 ft; fly 40 ft
Melee: Bite +4 (1d3-4); 0 ft reach
Improved Evasion

[/sblock]
 

Siddhartha the Hunter
[sblock=Mini Stats]Siddhartha the Hunter
HP: 1/9
AC: 18 FF:14 T:14
CMB: +5 CMD: 19
Fort: +1 Reflex: +4 Will: +3
Perception: +3 Initiative: +6
Unarmed: C. Longbow SR2 +5 d8+2
Armed: Longsword +5 d8+4
Arrows: 98/100
Common Modifiers: Deadly Aim -1/+2, Point-Blank +1/+1[/sblock]

Siddhartha calls out to Wilmorn, "Not bad ranger!" He watches the boss goblin glaze over from the results of Kepli's magic. Seeing Erin in trouble, he steps forward and slashes at the goblin confronting the tiefling. The wound in his abdomen causes him flinch while striking, results in a poor attack that fails purchase anything except a nice real estate of breeze.

Map after Siddhartha

[sblock=Actions]5 ft: SW
Move: None
Standard: Attack[/sblock]

[sblock=Attack Roll = 14]Longsword +5 d8+4: 1D20+5 = [9]+5 = 14, 1D8+4 = [7]+4 = 11[/sblock]
 

[sblock=ooc]
glasseye, francisjohn, did you notice I updated the map for my movement? I just saw you use the old map is all.

thanks ^.^ ana
[/sblock]
 


The goblin leader never has a chance to recover from Kepli's spell, as Erin's blade runs him through. His eyes go wide with confusion, then he falls slack, slipping off the tiefling's blade with a soft slurp.

The remaining, smaller goblins screech in panic, a feeling which only increases when Kepli's spear rips into her goblin's gut.

The one goblin who remains unscathed finally decides to respond to Erin's call for surrender, though from the spittle and the thrust of the speaker's blade, no one needs Erin to translate the creature's refusal.

[sblock=but just in case: goblin]G1: "Boss is down!"

G2: "We're dead! We're --ack!"

G1: "Pay attention or you will be dead. Just kill your witch, quick! And you! Devil girl! we're sending you back where you came from!"[/sblock]

Erin easily dodges the blade. As does Kepli the weakened sword slash her goblin attempts. Groaning, that goblin wobbles a moment, eyes rolling up into its head before it, too, collapses.

The remaining goblin takes a step south, its blade held firm, wild eyes darting between the overwhelming numbers of still-living enemies. Despite that, it seems determined to take as many of its foes down as it can before it dies.

UPDATED MAP

[sblock=Crunch]G2 attacks Kepli. Miss. falls from the exertion.

G1 attacks Erin. Miss. 5' step.[/SBLOCK]

[sblock=General Combat notes]

Trees are still difficult terrain.

Remember to account for firing into melee if it comes to that.

Wilmorn 4/12, Str 15/18
Erin 4/8, Str 8/12
Siddhartha 1/9
Kepli 12/12
Scuttle 5/6
Aszar 8/8
Klot'Kar 3/3
Horsie 15/15

Resources used: Stormburst 5/6 remaining
Healing Hex (Erin)
Arcane Pool 4/5 remaining
Siddhartha bow dropped (see map)
Spells cast: Mirror Strike, Ill Omen, Daze

Goblin 1: 6/6 HP, AC 16
Goblin 2: -1/6 HP, AC 16, Dying
Mean Gobber: -7/21 HP, Dying[/sblock]
 

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