D&D 5E So what exactly is Wizards working on?

That squares pretty well with the C&Ds on character generators, actually.

I'm still annoyed that they've done this without providing a generator of their own.

Really though, I don't even want a generator. I want more illustrative tools for stat generation. Having to dig through the prose in the PHB for certain things is error prone for me.
 

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Well, I'm speaking from ignorance (I have no experience in publishing), but, to me, it looks like they're viewing the core books as evergreen and using the themes to introduce product for a time and I'm guessing will allow them to go out of print (or shift them to digital offerings). The bloat of product that others have mentioned as being a turn off to prospective players would be alleviated. Instead of seeing the core books and a handful (or more) of others, my guess is that they want one or two more products available at a time sitting beside the core. Then, directly beside that you would see ancillary products that directly support the additional products (minis that fit the adventure you can buy for example).

My guess is that they're looking at their numbers and seeing that they only have three true evergreen SKUs, the core books. Everything past that is some level of diminishing returns (just an assumption, but I think Ryan Dancey mentioned back in the 3.0 days that the PHB was by far the bestseller of the line). It's possible that their strategy is to support the game through timed releases that come and go without distracting from the Core. That certainly fits with releasing free player content to go along with the next theme instead of a full rule book.

Now, I believe that your argument is that Pathfinder is successful following the former model of having a steady release of content and D&D should continue with a model that is apparently successful. Your argument isn't wrong. I think the issue is that Wizards are testing to see if another model might be more successful. Earlier in the thread, someone mentioned that in publishing, it's the second printings and beyond where you find real profit. I don't know that to be true, but if we assume it, we can guess that Wizards is trying to maximize the return from their historically most profitable SKUs.

Or to put it another way, Wizards is trying to focus on growing the game (through brand synergy and outreach programs) and selling more core books instead of short term profits that come from selling new content to the existing audience that may discourage new players. The strategy may be flawed. I don't think we have enough distance from its start to really evaluate yet.

The test will be to watch their product schedule over the next year or two. If they shift gears towards a more traditional model (like Pathfinder holds), you'll be proven correct. If they stay the course, I will take that as evidence that their brand awareness pushing back to core has proven to be a solid model as well.
All I'm saying is that Paizo puts out so much material that Wizards could put out a lot less than Paizo and it still be a healthy release schedule.

Less than Paizo doesn't mean a skeleton release schedule.
 



What six hardcover books has Wizards put out?

Wizards didn't do those AP's and there are loads of people who don't use them.

To be fair to you, it's technically 5 hardcovers, and 1 box set. Hardcover #6 comes out next month.

On another note, you're beating a dead horse here. Yeah. We get that you want more places to spend your money. Bitching about it here has been an interesting exercise in working out what WotC's position in the market is, but now you're just really being upset on the internet for no good reason.

Have you thought about maybe playing a game?
 
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Another week, another 18 pages of the same people complaining about the same thing. New thread title to "shake things up" a bit, though.

"A fanatic is one who can't change his mind and won't change the subject." -- Winston Churchill
 

What six hardcover books has Wizards put out?

Wizards didn't do those AP's and there are loads of people who don't use them.

Player's Handbook, Monster Manual, Dungeon Master's Guide, Hoard of the Dragon Queen, Rise of Tiamat, and -in a couple week- Princes of the Apocalypse. All in eight months. With the DM Screen, they're just shy of one product a month.

While WotC may not have written the Tyranny of Dragons adventures, they were still the publisher. It's not *that* different from the dozens of other books principally written by freelancers published in the last dozen years.
 

Six hardcover books in seven months isn't remotely a skeleton release cycle.

Once you discount the Core -- and you have to because we are discussing support -- it drops to 3 hardcovers (all APs) plus some small number of articles and we enhancements in the first year (the time leading up to GenCon2015). It is possible that something big will drop before then but very unlikely. Distributors require a lot of lead time to get books to stores and the fuse is burning.

I am not sure why some folks are insisting that 5E is well supported. It clearly isn't. It is okay to say that it is "adequately" supported since that entirely subjective, and it is okay to trust WotC to know their own business well enough to say it is getting the economically right amount of support, but it is objectively jot as well supported as previous editions, as Pathfinder, or even as well as a tiny indie game like FATE.
 

Once you discount the Core -- and you have to because we are discussing support -- it drops to 3 hardcovers (all APs) plus some small number of articles and we enhancements in the first year (the time leading up to GenCon2015). It is possible that something big will drop before then but very unlikely. Distributors require a lot of lead time to get books to stores and the fuse is burning.

I am not sure why some folks are insisting that 5E is well supported. It clearly isn't. It is okay to say that it is "adequately" supported since that entirely subjective, and it is okay to trust WotC to know their own business well enough to say it is getting the economically right amount of support, but it is objectively jot as well supported as previous editions, as Pathfinder, or even as well as a tiny indie game like FATE.
Right now, for this year, support is low.
If they release one hardcover accessory every year, after 2-3 years the game will be very well supported. After 5-6 years there will be a very acceptable amount of content. After 10-11 years things will start to feel a little bloated. But that's a decade from now.

Short term pain for long term gain.
 

Right now, for this year, support is low.
If they release one hardcover accessory every year, after 2-3 years the game will be very well supported. After 5-6 years there will be a very acceptable amount of content. After 10-11 years things will start to feel a little bloated. But that's a decade from now.

Short term pain for long term gain.
It won't last 10 years with a slow release schedule. People will have either moved on to something better supported or gone back to older editions and retroclones.
 

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