Big J Money
Adventurer
Hey guys, I haven't posted in years because I've been away from D&D. I've done some private writing about D&D to understand why I don't like it anymore, and I'm curious what peoples' thoughts on these cultural elements I've identified are. If I'm alone or if there are actually some subcultures that I might find I agree with (and actually start playing D&D again, since 5E rules look playable to me).
Before I go into them though I want to ask if you think I should pose them all for discussion in one thread (this one). Or make a separate thread for each since they can be pretty big topics on their own. They are:
Rules "balance" and rules lawyering
The importance for rules to "realistically" portray what "could happen" in a given situation
The concept of speccing and character builds in D&D
Those are the things that have been keeping me away from modern editions of D&D and I want to see what thoughts different folks in the community have about them. Thanks.
Before I go into them though I want to ask if you think I should pose them all for discussion in one thread (this one). Or make a separate thread for each since they can be pretty big topics on their own. They are:
Rules "balance" and rules lawyering
The importance for rules to "realistically" portray what "could happen" in a given situation
The concept of speccing and character builds in D&D
Those are the things that have been keeping me away from modern editions of D&D and I want to see what thoughts different folks in the community have about them. Thanks.