FormerlyHemlock
Hero
I'm even more generous with poison. If you can keep a poisoned weapon stored right (like in a specially designed sheath or quiver) the poison will remain fresh indefinitely. The 1 minute timer only starts once you start swinging your weapon around at someone. And I allow it to apply to all hits in the 1 minute, not just the first one.
That way I don't have to justify how drow and others have such uncanny timing that their poisoned weapons are always ready, while players have to waste a turn applying it.
I just say drow are trained to apply poison as a bonus action, like Fast Hands thieves.