FormerlyHemlock
Hero
I like Bounded Accuracy, not so much on the PC side as on the world side. Having AC 15 means "my skin is as hard as rock, like a Gargoyle." Having AC 18 means "like a fighter in plate armor" and AC 20 is "like a fully armored fighter in plate mail with a shield."
AC 15 in 5E is basically like AC 5 in AD&D, AC 18 in 5E is akin to AC 1 or 2 in AD&D, and AC 20 is the new AC 0.
I skipped all the editions of (A)D&D that didn't use something like Bounded Accuracy (everything after 2nd and before 5th) and I wouldn't have started playing 5th if hadn't come back down to earth. I did play a couple of computer games from that era (Icewind Dale II is a 3rd edition game) but I can never figure out what AC 54 is supposed to mean or how it is different, in real terms, from AC 72 except that it is a known fact that most monsters in the game don't have a BAB over +52 so AC 72 is the target you need to hit for effective tanking. For a CRPG that kind of meaningless number-ism is tolerable but for an RPG it would be horrific.
AC 15 in 5E is basically like AC 5 in AD&D, AC 18 in 5E is akin to AC 1 or 2 in AD&D, and AC 20 is the new AC 0.
I skipped all the editions of (A)D&D that didn't use something like Bounded Accuracy (everything after 2nd and before 5th) and I wouldn't have started playing 5th if hadn't come back down to earth. I did play a couple of computer games from that era (Icewind Dale II is a 3rd edition game) but I can never figure out what AC 54 is supposed to mean or how it is different, in real terms, from AC 72 except that it is a known fact that most monsters in the game don't have a BAB over +52 so AC 72 is the target you need to hit for effective tanking. For a CRPG that kind of meaningless number-ism is tolerable but for an RPG it would be horrific.