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D&D 5E State of D&D


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Tony Vargas

Legend
You do know the 4venger type group was really really small as an overall % of the D&D fanbase.
They were like h4ters and kiwis, that way.

Yet, even so, they're all members of that "Everyone who ever loved D&D" target audience.
'Impossible' as it may be, that was a very positive goal Mearls set for himself.
 
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hejtmane

Explorer
And yet, all the evidence is that they did it.

Look he may make the mass majority happy which looks to be accomplished but there will always be a subset that rather spend 10 hours analyzing a square and square movement then roll 500 dice to determine that (ok a bit of hyperbole) but you get the idea those guys will never be happy with the current format
 

Shasarak

Banned
Banned
For one, I'd say it's this very strong commitment to supporting the Adventurers League to a degree we've never seen before. The RPGA, back in the day, was very popular, but, you almost never heard about it. Small snippets in Dragon Magazine, the occasional bit on the website and that was it. Now, AL play is front and centre. The major releases are all tied specifically to AL play. They are pushing AL play every chance they get - and that's apparently the strategy for growing the hobby; create a venue for new players to come and try the game in as many places and as often as possible.

I have never really played "official" DnD so I have no idea how much better or worse the current batch is compared to previously.

Previously, there was a sense that WotC was just releasing books into the wilds and then moving on to the next book. Now we get things like Chris Perkins doing live play at Con's, massive promotion of AL play, this new Epic Play (or whatever it's called) coming at the next Winter Ex. A lot more exploration of social media communication as well. Twitter, Facebook, the Dragon+ phone app. Plus tying all the different gaming venues - video games, board games and TTRPG into one big package.

Previous D&D board games, for example, had nothing to do with the TTRPG. I can't remember ever seeing a release of a video game like Sword Coast Legends directly with a module release. Now, whether it's successful or not is a different issue entirely. But, I'd say they are trying very hard, right now, to broaden the appeal of the game.

I have always thought that they always did a good job tieing the board games into the RPG. They had Strahd, Drizzt and Waterdeep which are all hard core DnD branded. And of course we have always had computer games, I can not be the only one to remember Curse of the Azure Bonds game/novel/module for example.
 

lobo316

First Post
I have never really played "official" DnD so I have no idea how much better or worse the current batch is compared to previously.



I have always thought that they always did a good job tieing the board games into the RPG. They had Strahd, Drizzt and Waterdeep which are all hard core DnD branded. And of course we have always had computer games, I can not be the only one to remember Curse of the Azure Bonds game/novel/module for example.

Icewind Dale on the PC baby!!!!
 

Corpsetaker

First Post
Is it possible you're succumbing to various biases, including confirmation bias and negativity bias?

LOL!!!!!!!

Is it possible you are succumbing to a quick dismissal in the form of me just being biased because you don't actually have a logical argument?

Is it possible the praise is just coming from fanboy bias?

We don't have any proof of either or because Wizards hasn't put there info on the table next to Paizo's to compare. Looking at Amazon and other places is not a measure between the two because while Wizard's relies on Amazon and physical shops, Paizo does not. They stretch their sales between their own website, Amazon, other sites, and brick and mortar shops.

Your "opinion" is no more or less accurate as mine.

I'm not being biased, just realistic. If this type of conversation is going to be discussed then all avenues must be taken into account, not leave out bits in order to make your argument appear right.

P.S: I'm not playing Pathfinder at the moment.
 


Corpsetaker

First Post
I honestly don't see how people can run out of entertainment so fast with what's available.

If bloat and endless seas of crunch and numbers and calculus is what you want, there's a game for you already. It's called Pathfinder. You can probably buy a few books, per month, for a few years, to keep you satisfied and your wallet pillaged.

I would like to touch on these two points.

1: You assume everyone likes all the options that are available. Look at it this way. Let's say a movie site only releases certain types of movies at a slow release because hey, you have enough movies to last you a long while. So what happens when you don't like 99% of those movies? Isn't it great to have a variety because different people have different tastes in movies? Same goes with D&D. I think their AP's are awful and since they aren't putting out much else, that leaves me with little to choose from. Not a very strategy to have in a game of options and selection.

2: Why do you assume anyone wanting more than what Wizards is putting out automatically wants the Pathfinder release schedule? You aren't comparing schedules that are close, you are comparing extremes. That's kind of like saying you can only be a sober person or a drunk with no where in between.
 



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