Salamandyr
Adventurer
This whole thread reminds me that I want to re-write the D&D equipment lists to more accurately reflect the time and tech level of my campaign world, and then I think about how nobody who plays in my game really gives a fig and how it would just complicate the game for them and possibly take away some of their fun by adding unnecessary complexity and give it up as a bad job.
EDIt: aand how Dexterity has a controlling stat for melee combat makes less and less sense to me. I could see it if it was a controlling accuracy stat for all weapons (say dex adds to hit and strength to damage), or if it added to none, but as is, it just feels like it's just that way to make point buy easier.
EDIt: aand how Dexterity has a controlling stat for melee combat makes less and less sense to me. I could see it if it was a controlling accuracy stat for all weapons (say dex adds to hit and strength to damage), or if it added to none, but as is, it just feels like it's just that way to make point buy easier.
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