Tony Vargas
Legend
It'd be yet another excuse to put off the Warlord as long as possible. ;PWell, we're getting bards tomorrow. Are they going alphabetical?
Paper?What does Unearthed Arcana need?
Barbarian: 6; 2 PHB, 1 SCAG, 3 UA
Bard: 6; 2 PHB, 2+2 UA
Cleric: 9; 7 PHB, 1 SCAG, 1 DMG
Druid: 2; 2 PHB
Fighter: 7; 3 PHB, 1 SCAG, 3 UA
Monk: 5; 3 PHB, 2 SCAG
Paladin: 5; 3 PHB, 1 SCAG, 1 DMG
Ranger: 4ish; 2 PHB, 2ish UA (spell-less)
Rogue: 6; 3 PHB, 2 SCAG, 1 UA
Sorcerer: 5; 2 PHB, 1 SCAG, 2 UA
Warlock: 6; 3 PHB, 1 SCAG, 2 UA
Wizard: 10; 8 PHB, 1 SCAG, 1 UA
That's an interesting summation.
Though they probably are going through and grid-filling/filling-in sub-classes class-by-class, there's untapped design space for new classes, too, the way the Mystic was done.
IMHO, the real question isn't what class 'needs' more sub-classes or which has 'too many' nor that number-of-sub-classes = 'love' for the class or anything. It's more a matter of:
What are character options that players would still have to go back to past editions to get?
- (1e) Multi-Classing from 1st level on
- (1e) Psionics 'wild talents'
- (2e) Psionics (class)
- (2e) Custom priesthoods
- (3e) Fighter, Fighter/X 'builds' focusing on something other than DPR, particularly, IMHO, 'battlefield control' builds.
- (3e) Custom 'thematic' Sorcerer builds.
- (3e) PrCs
- (4e) Warlord / 'Complex' fighter
- (4e) Themes
- (Essentials) Knight ('Aggro' fighter)
- (Essentials) Hunter (Martial 'controller')
What are campaign styles/tools that DMs would still have to reach back to past editions to find good support for?
- (1e) Construction & Seige
- (1e) 'High magic' campaigns
- (1e) Dragonlance
- (2e) Spelljammer
- (2e) & lots of other settings...
- (3e) Commoditized magic
- (3e) Epic level play
- (3e) Eberron
- (3e) NPC Classes
- (4e) All-martial parties / no-magic campaigns.
- (4e) balance (j/k!)
- (Essentials) Skill Challenges
...those're by no means exhaustive....

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